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Three Moves Ahead

Idle Thumbs

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Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
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Gameology

Mathew Falvai and Attila Branyiczky

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Let's talk Game Design! Unique perspectives and discussions between a Gamer and a Game Developer. Featuring Indie developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and Mathew Falvai
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Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
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Design Games

Nathan D Paoletta and Will Hindmarch

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We talk about game design, especially tabletop roleplaying and story games. We're professional designers ND Paoletta and Will Hindmarch. We're glad you're here.
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We talk to real people who took the not-so-traditional route to make it as web design freelancers or business owners. Plenty of helpful tips and tricks along the way. If you’re looking to start a side hustle or just up your game as a web or UX designer, this podcast is for you.
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The gmparty is a casual game design talk show featuring a varied cast of non-digital game developers. We chat about our projects, our roadblocks and various topics in game development. Support this podcast: https://podcasters.spotify.com/pod/show/gmparty/support
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Listen Up!

R. Talsorian Games

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Welcome to Listen Up!, a Q and A show about Cyberpunk 2020, the Witcher Tabletop Roleplaying Game, and other games created and published by R. Talsorian Games. Your hosts are Cody Pondsmith, general manager and Witcher lead designer, and Mike Pondsmith, company founder and "the guy who killed your cyberpunk character".
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The Dicing with Design podcast is all about games design: how they're created, designed and played. We talk everything games design, from role playing games, to wargaming, to collectible card games, to board games, to video games. We'll dissect what makes a good game, and what makes a system terrible to play. We're planning to create out own game over the course of the podcast, designing live on-air, and alongside the games design chat, we'll be talking general gaming news and views. We play ...
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Experience Points

Dave Eng, EdD

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Welcome to Experience Points by University XP hosted by Dr. Dave Eng. On Experience Points we explore different ways we can learn from games. Find out more at www.universityxp.com I hope you find this show useful. If you’d like to learn more about games-based learning then a great place to start is my blog at universityxp.com/blog. University XP is also on Twitter @University_XP and on Facebook as University XP. Feel free to email me anytime at [email protected] Game on!
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Do you love Dungeons and Dragons and other TTRPGs? Then come join us at our table! Reckless Attack is a Dungeons and Dragons 5th Edition Real Play podcast, hosted by a group of cheery, diverse, regular folks in Chicago who love their game and want to share it with you. If you want to find out more, visit us at recklessattack.com or chat with us on Twitter at @Reckless_Attack. Hang out with other fans on our Discord, and check out our bonus content at patreon.com/recklessattack.
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Fun, But Why?

Darkmore Podcast Network

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A podcast by game developers discussing the game play and design of fun, memorable video games from their past. A round table format features weekly guests that discuss a choice game or experience.
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"Twins Talk Tabletop" is a podcast hosted by twin brothers who share their passion for board games. The show covers a variety of board game-related topics, including game impressions, design pet peeves, expansions, and recommendations for players of all experience levels. Each episode features lively discussions, recent gameplay experiences, and listener-driven topics, making it a fun and informative listen for board game enthusiasts. The podcast started in 2024 and continues to grow with ea ...
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Meeple Minded

Meeple Minded

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Welcome everyone to the Meeple minded podcast. This show is for all of you Tabletop hobby lovers out there. We will be talking about all things gaming from board, card, wargames and role play games. And may even just the odd episode of other nerdy topics that we love. Along with our man in the newsroom bringing you all the latest news, Crowdfunding campaigns & Events we think you need to know about. SOOOOO, if you like any type of table top game, Meeple Minded is the podcast for you.
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Board Game Bros

Board Game Bros

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BOARD GAME BROS We are Jeffrey Craig and Matthew Craig - brothers in real life and board game designers in real life. This is our board game hobbyist/design podcast where we talk about our favorite games. We start every episode talking about how the game is played, and then we examine how game design was used to assist the player and enhance the gameplay. Follow us on twitter @BGBroscast (https://twitter.com/BGBroscast) Follow us on facebook @BGBroscast (https://www.facebook.com/BGBroscast/)
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Welcome to the Harry Potter Trading Card Game Revival podcast! Join us as we discuss everything related to the Harry Potter Trading Card Game, including: deck techs, tournament discussions, ban list discussion, set discussion, design thoughts and processes, interviews, and more! Join members of the Revival design team as we talk about the HPTCG! Visit our community pages! HPTCG Revival Website: https://harrypottertcg.com Facebook: https://www.facebook.com/groups/harrypottertcg Instagram: htt ...
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Futurilla Radio

Futurilla.com

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Futurilla hosts Doom Ray, a weekly conversation on movies, tv and geek culture, and Re:Sleeves, a fortnightly meditation on great album sleeve art. Coming soon: Resolution, on the digital image
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👋 Jason Gonzales here 😊We're Talking About Design and how it can be a game changer for literally everything. | This podcast was created in Anchor. To make your own podcast for free, visit https://anchor.fm/talkingaboutdesign
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The Dice Tower

Tom Vasel and Eric Summerer

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Tom Vasel and Eric Summerer take a look at board games, card games, and the people who design, publish, and play them. Top ten lists, Q&A, tales of horror, and more await you!
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Next Level Gaming

Next Level Gaming

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We are a group of game design students from Full Sail University. We talk about different aspects of becoming a designer and how it differs from being a player. Follow our journey and join in the fun.
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We talk about the design of economic systems. This could be video game simulated economy or real business world like frequent flyer points system or blockchain based token economy. Want more in-depth content? 1) Support us on our Patreon: www.patreon.com/economicsdesign 2) (Textbook) The Economics and Math of Token Engineering and DeFi https://book.economicsdesign.com/ 3) Academy: https://academy.economicsdesign.com/ 4) Newsletter: https://economicsdesign.substack.com Connect with us and the ...
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Someone Should Make This

Daanish Syed Matt Pierson Jeff Larkin

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They do the hard part of coming up with great video game ideas, so someone can make it. Daanish, Matt, Jeff, and Dan are veteran game developers with dozens of shipped games and decades of industry experience between them. Each week, they will conceive of, develop, and scrutinize the very best game ideas. New Episodes Every Tuesday. [email protected] @MakeThisPod Disclaimer: Dan Weiland and Matt Pierson are employees of Warner Brothers Entertainment Group ("WBE"), Daanis ...
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Pro Gamer Sound is a podcast where gaming meets real talk. We cover the latest gaming news, game releases, reviews and updates from across the gaming world, from big titles to hidden gems. Each episode brings the simple breakdowns, and honest opinions. We talk gameplay, design, esports, and what's going on behind the scenes in the industry. No noise. Only pro gamer sound!
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LIGHT TALK is a show featuring three seasoned professional lighting designers and educators who discuss the latest developments in the world of live entertainment and architectural lighting design. Steve Woods (SMU), Stan Kaye (University of Florida), and David Jacques (California State University Long Beach) offer sage, and sometimes controversial advice to professionals and students of lighting design. Nothing is Taboo, Nothing is Sacred, and very little makes sense.
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Game Closet

Riverhouse Games

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Home of Riverhouse Games. Game Closet, a chance to meet & talk to cool queer & LGBT+ tabletop gamers, with side adventures into: From Scratch, an exercise in learning tabletop roleplaying games, and Critical Theory, an analysis of games & game design.
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The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content tha ...
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Hold My Cutter

Game Designs

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Former Big League Catcher, Michael Mckenry & long-time broadcaster, Greg Brown team up for a one-of-a-kind podcast centered around baseball & stogies. Fascinating in-person guests include present & former players, managers, broadcasters, writers & other personalities, from politics to pop culture. Laugh, learn & live a little! with "Hold My Cutter" Reviews '"'Hold My Cutter' is an absolute Smoke Show"…...Sports Podcast News. 'Hold My Cutter' CUTS to the chase & gets listeners engaged RIGHT O ...
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I'm Richard Pullman, and I want to talk to you about your game. Whether you're a total amateur hobbyist who's never released a product or a professional making the big bucks I want know what game design means to you. Nothing is more interesting to me. One of the best things about the podcast? I've been helping designers break through challenges in live time while discussing! It keeps happening! Helping creators is my joy.
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Design Between the Lines

International Society of Furniture Designers

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Design Between the Lines is the only Design and Home Furnishings Podcast where we talk with the real game-changers, industry innovators, and lifetime legends of the Home Furnishings Industry. It is here that we sit down with the people who craft the furniture industry into what it is today and to learn a little bit more about life in their world.
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PA Talks

Hamid Hassanzadeh

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Welcome to PA Talks, an interview series by ParametricArchitecture. On this podcast, we talk with pioneering architects, designers, artists, and engineers leading industries and pushing the boundaries of architecture, design, and manufacturing.
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With Stormgate leaving Early Access alongside the release of its first full single-player campaign, Ashes of Earth, Len chatted with Frost Giant's Top Tims, Tim Morten and Tim Campbell, about what has changed in the last year and what this new chapter means for the RTS.Check out this wild custom map made without triggers: https://www.youtube.com/wa…
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You can support this show on Patreon⁠⁠! In this episode, we talk to Hendrik ten Napel, a game designer from the Netherlands. He's self-published supplements for Brindlewood Bay, Bump in the Dark, and the Paragon system. His newsletter, Hendrik Biweekly, is a regular source of excellent game design thoughts. Today we're here to talk about his first …
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Livestreaming as always Friday at 2pm UK time (9am ET)! This week we'll be talking about D&D Japan's new adventure, more details about the Forgotten Realms books, Daggerheart plans, the new edition of the Cyper system, and much more! D&D Releases New Japanese Campaign 'Oni’s Right Hand' More Details Revealed for Forgotten Realms Digital Expansions …
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As is tradition, a couple of episodes after a hundredth we invite one or more of our pals the Korths into the clubhouse. This time we were lucky enough to have all of the family Korths (coming soon), and a bonus interview with Andy Korth! We talk with him about his recent work updating Verdant Skies. Revisiting Your Games Game Design Production UI …
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Our most recent set, Quidditch World Finals, was designed to be drafted! This is the first introduction of drafting to HPTCG. We set up some rules to help drafting function and we go through the thought process behind QWF design and draft design! Draft rules are on our website and here: https://docs.google.com/document/d/1WLPSMk-YnnmtS7Cx-UPo_G0W6c…
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In this episode of LIGHT TALK, The Lumen Brothers and Sister talk about everything from The "Ellipsoidal of Death" to Poking Pigs. Join Ellen, Dennis, Steve, and David as they pontificate about: Upcoming deadlines; The Billy Joel documentary; How should a resident lighting designer or assistant prepare for a visiting guest designer; Our favorite li…
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Aftermath's Riley MacLeod has developed a sudden interest in the American Civil War, and we've assembled a 3MA all-star team featuring Rob Zacny, Rowan Kaiser, Len Hafer, and Luke Plunkett to walk him through this difficult and confusing time. We use Ultimate General: Civil War as a launching pad to discuss the conflict itself, the games based on i…
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I'm sharing 10 lessons that took me a decade to learn while building my web design business. From avoiding the niche trap to understanding the importance of marketing, these are real, battle-tested tips to help your business grow. I've experienced the highs and the lows, and now I'm sharing all my notes with you. 🛝 Grab the slides! https://selfmade…
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Presenting the second short story collection from our Sound Off competition, featuring five pieces written and produced entirely by our listeners. From the sonic evolution of pinball to reused classical melodies to the battle against airport noise, this Silver Collection is a diverse and enlightening set of snackable stories. Find local showtimes t…
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We're on our way to Gen Con! And here are the games we're most excited about (as well as the ones that are getting the most buzz online). You'll also here where to find us in Indy, where we plan to eat, and how we plan to survive the Best Four Days in Gaming. 00:45 - Releases in the second half of the year. 02:23 - Preparing for Crowds at Gen Con -…
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Send us a text Twins talk tabletop tackle their top 50 list again. Both the twins love making board game lists and like seeing out our lists come out different and the same. Hope you enjoy and please let us know your thoughts. 50 J: Ankh: Gods of Egypt K: Micro Macro Crime City 49: J: Teotihuacan: City of Gods K: Decorum 48: J: Orleans K:Feed the K…
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Games as Mediums for Interactions In today’s episode, we’re diving into how games function as mediums for interaction: as art, as social spaces, and as powerful tools for learning. We’ll explore everything from virtual worlds to tabletop classics and even some of the more unexpected ways games impact real life. If you liked this episode please cons…
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In this episode of LIGHT TALK, The Lumen Brothers and Sister talk about everything from Creating the Illusion to Remembering Ozzy Osbourne. Join Ellen, Dennis, Steve, and David as they pontificate about: David and Snoot's wedding report; Our memories of Ozzy; Royal Castle burgers in a box; Tomorrowland fire; How to choose your colors while using su…
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Livestreaming as always Friday at 2pm UK time (9am ET)! This week we'll be talking about the Eberron delays, the new Stranger Things D&D box set, the Forgotten Realms product cover reveals, Cthulhu in D&D, Thundercats TTRPG, Critical Role video games, and more! Eberron: Forge of the Artificer Delayed Until December D&D's October Product Revealed to…
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Send us a text Brian O'Neill's journey from surviving a near-death experience to becoming one of Pittsburgh's most beloved columnists reads like a chapter from a novel – except every word is true. At 23, O'Neill was sucked through a storm drain pipe during a flash flood in Danville, Virginia, an experience he recounts with both terror and humor. "I…
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Ellen's back for a serendipitously in-sync pair of metacognition-rich roundtable topics. In this episode, Lydia shares a chapter from one of her favorite books and tries to explain ganache while Stephen laments how easy it is to duct tape on features instead of solving problems. Together they discover four brains are better than one when it comes t…
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Jack & I are back to talk about Ashes Without Number for over 3 hours! Patreon: https://www.patreon.com/WasabiBurger Follow On Twitch! https://www.twitch.tv/wasabiburger Actual Play Podcast! https://wasabiburger.podbean.com/ Join the Discord! https://discord.gg/ksyzdkEuK5 Chapters: 00:00 Intro+Rambling 29:20 Character Creation 1:25:44 Equipment+Cra…
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In this episode of LIGHT TALK, The Lumen Brothers and Sister talk about everything from Facebook Lighting Group Wars to Getting Drunk in Catalina. Join Ellen, Dennis, Steve, and David as they pontificate about: David's upcoming wedding; The Brouhaha occuring with lighting groups on Facebook; How to get more attention from your lighting professor; U…
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Livestreaming as always Fridays at 2pm UK time (9am ET)! This week we'll be talking about the species in the upcoming Eberron book, the new D&D starter set's price, a new edition of Mutants & Masterminds, 7th Sea being taken on my Studio Agate, Critical Role's new tour, and more! Wizards of the Coast Reveals Revised Eberron Species Details Heroes o…
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Ellen’s back in the clubhouse, let’s see what she remembers. Lydia brings a Dungeons and Dragons mechanic about recovering memories called 'Untitled Mechanic,' Stephen feels part of a club that is not Nice Games Club, and Mark brags about playing 2nd Edition in middle school. Untitled Memory Mechanic Lydia's website Lydia Symchych Oneshot inspirtat…
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🛝 Grab the slides! https://selfmadewebdesigner.com/5skills 📝 Check out the free/cheap fonts selection https://selfmadewebdesigner.com/fonts 👨🏼‍💻 Watch Next! 💸 14 Ways to Land High Paying Web Design Clients https://youtu.be/jGDrKhaLWyw 🖼️ 50 Web Design Tips and Tricks to Level Up Instantly https://youtu.be/rRFD6tENX2U 📩 Sign-Up for the SMWD and Get …
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For the last 4-6 months, there is a trend in the GD community and that's wave spam levels. You've probably seen those videos where someone's just smashing the wave icon like a maniac... But what makes them so popular? In this episode, we dig into the growing trend of wave spam levels in the GD community. You may visit the official site of such leve…
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When Vulfpeck played a sold-out show at Madison Square Garden, the performance looked effortless. But behind the scenes, their Front of House Engineer and Tour Manager Jake Hartsfield was juggling missing tickets, technical curveballs, and mixing seventeen dynamic musicians through a nearly two-hour set. In this episode, we follow Jake through one …
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It's time to recap our adventures at Dice Tower East 2025. We discuss the games we played and events we ran, and you also get to hear what Eric and Julie got up to when working at the Dice Tower Booth, which includes brainstorming ways to get Tom to remember the difference between Roses, Thorns, and Hula Hoops. 00:46 - We Didn't See Each Other 01:4…
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Send us a text Hello, Welcome back at the table with the twins. They have finally got their copies of Earthborne Rangers and wants to try and do a review of the game. So come join us for this wonderful episode. Before that they talk about their recent plays Recent plays 1:34: Tower Up (2024) 6:07: Critter Kitchen (2025) 14:07: Arkham Horror the car…
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In Episode 133, the guys have been thinking about "cursed problems", and when they think about such things, they talk about them. First up, putting differing experience levels together, proscription VS prescription and making impactful failure without creating a win-more. The Boarders and Black Flags Landing Page:https://www.kickstarter.com/project…
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🎙️ Meeple Minded Podcast - Episode 214 🧩 Topic: Are Day-One Expansions Good or Bad for Board Games? In this episode, we dive deep into one of the hottest debates in the board gaming community — should expansions be released at the same time as the base game? Is it a smart move that gives players more options? Or is it a greedy cash grab that splits…
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Game Goals vs Learning Outcomes In this episode, we’ll explore how learning objectives and game goals overlap, how serious games are designed for impact, and how we measure success beyond just ‘winning.’ So, buckle up—because today, we’re unlocking the next level of game-based learning! If you liked this episode please consider commenting, sharing,…
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In this episode of LIGHT TALK, The Lumen Brothers and Sister talk with lighting designer and author Brad Schiller. Join Brad, Ellen, Dennis, Steve, and David as they pontificate about: David and Snoot's European Adventure; The Virgin cruising experience; Studio School of Design's live classes; Brad's first experiences with light; Brad's new positio…
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Len, Mike Williams, and Dominic Tarason run down the most exciting and interesting strategy and tactics games (and a couple from outside our usual wheelhouse) of Steam Next Fest 2025. From squat mechs to Italian vampires, there's a little something for everyone.By Idle Thumbs
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Livestreaming as always today at 2pm UK time (9am ET)! This week we'll be talking about the contents of the upcoming Eberron book, congratulating this year's ENnies nominees, and chatting about Pets & Sidekicks with special guest Paul Hughes! Pets & Sidekicks chat starts at 1 hours 7 minutes into the podcast. Eberron: Forge of the Artificer Page Co…
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Why we can't stop playing games that play themselves. In this episode of Pro Gamer Sound, we dive into the strange world of idle games, where progress happens even when you're not playing. We break down the psychology of idle games, the genius behind their design, and what they say about how we play when we want to not play.…
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Your nice host return to the complex and sometimes underappreciated world of quality assurance in the game dev space, and also explore discovery as a design focus. In this episode: Lydia is still looking for recommendations while at the Serious Play Conference (answer in Discord!), Mark hates on Jira and Stephen finally catches up to the latest gam…
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In this episode of THE BEST OF LIGHT TALK, the Lumen Brothers and Sister welcome lighting designer Paule Constable to the show. Join Paule, Anne, Steve, and David, as they discuss: The challenges to having a career and a family, Paule taking her flatmate's followspot job, The continuing fight for gender equality in the lighting industry, Superman's…
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In this episode, we revisit The Last of Us - not for the gameplay, but for the feeling it leaves behind. Why does this game still hit so hard, even years later? We unpack the quiet grief, the slow-burning tension, and the moments that don't just shock - they stay. Whether you’ve played it once or five times, this is the kind of hurt you come back t…
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Livestreaming as always Fridays at 2pm UK time (9am ET)! This week we'll be talking about how Diamond Distributors has screwed over a bunch of publishers, the new solo play guidelines in D&D's Dragon Delves anthology, and more! Roll20 D&D 2024 Roadmap: Feature Reveals! D&D's New Solo Player Guideline Explained Pathfinder Lost Omens Shining Kingdoms…
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We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software. Half-Edge - Freya Holmér Shapes - Freya Holmér , …
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It’s the most recognizable TV theme in America. But Jeopardy’s “Think Music” wasn’t originally written for a game show… It was written for a toddler. In this episode, we trace the unlikely journey of the Jeopardy theme, from Merv Griffin’s living room to over 10,000 episodes across six decades. Along the way, we explore the show’s sonic evolution, …
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You can support this show on Patreon⁠⁠! In this episode, we talk to Emily Allen, the game designer behind Dying Stylishly Games. She's best known for her two now classic OSR adventures, the Gardens of Ynn and the ennie-award winning Stygian Library, which popularized the depth-crawl format. Both of which are now republished in new editions from Sou…
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Today, we discuss our recent travel adventures. Eric has returned from a Ninja Escort Mission and ran into gaming opportunites at every turn. And Tom and Julie have the full scoop on the 50th Origins Game Fair in Columbus, OH. Then, we finish the show with a gathering of our latest Roses, Thorns, and Hula Hoops. 00:48 - Convention Season - Dice Tow…
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The Guilders spring into action to procure themselves a means of transportation for their travels across Ryxia. If that means taking down some sky whalers in the process, so be it. https://www.recklessattack.com Want to hang out with other fans? Join us on Discord! Like the show? Support us on Patreon! https://www.patreon.com/recklessattack…
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