show episodes
 
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
  continue reading
 
A podcast 'by screenwriters for screenwriters' (and not only), where Polish screenwriter Brunon Hawryluk talks with creators engaged in storytelling and narratology. #Cinema #TV #Comics #Literature #GameDev #Theater #Radio Plays More about NBW: FB: https://www.facebook.com/naturalbornwriterspodcast IG: https://www.instagram.com/naturalbornwriters Support NBW: https://buycoffee.to/naturalbornwriters
  continue reading
 
Artwork

1
Bonfire Conversations

Hamidreza Nikoofar

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond. Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seekin ...
  continue reading
 
Artwork

1
Building Better Games

Benjamin Carcich

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
  continue reading
 
Artwork
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
  continue reading
 
Artwork

1
Autodesk GameDev

Autodesk GameDev

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
  continue reading
 
Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
  continue reading
 
Artwork

1
Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
  continue reading
 
Artwork
 
Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
  continue reading
 
Artwork

1
RTS Masterminds Podcast

Balint Marczin & Brandon Casteel

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Balint Marczin and Brandon Casteel discuss all aspects of RTS games. Along with key guests in the game industry and influencer scenes, the podcast delivers significant insights in the hopes of making a difference in the industry, and educating the public with insider information based on years and years of first-hand experience. Hosted on Acast. See acast.com/privacy for more information.
  continue reading
 
Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
  continue reading
 
Artwork

1
Rust Game Dev

Richard Patching

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
  continue reading
 
Artwork

1
Downloadable Context

Tony Parmenter / The 1st 10 Minutes

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
A monthly podcast featuring interviews with video game developers. Video game development is a complex undertaking, but behind all the products and processes are the people, whose thoughts, experiences, and perspectives inform the work that they do, and how they do it. This podcast aims to delve into what makes individual developers tick.
  continue reading
 
WHERE HORROR COMES HOME Meet some of the greatest minds in game development at Feardemic's Apartment - the podcast where we look behind the scenes of horror video games together with our guests. New episodes out every Wednesday!
  continue reading
 
Artwork

1
Game Dev Unchained

Game Dev Unchained

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
  continue reading
 
Artwork

1
80 Level Podcast

Nick Grant

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.
  continue reading
 
This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
  continue reading
 
Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
  continue reading
 
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
  continue reading
 
Artwork

1
D3 Podcast

D3 Podcast

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
  continue reading
 
Artwork

1
ByteAction

Tomas Ramoska

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
  continue reading
 
Artwork

1
The Gaming Discourse

The Gaming Discourse

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
We are The Gaming Discourse. We mostly talk about video games. Tyler would like to have a sports podcast one day but that's on the back burner. We have a weekly podcast where we cover the week's news in gaming as well as opinions, essays and reviews about video games uploaded on a weekly(ish) basis.
  continue reading
 
Welcome to the ultimate podcast for mobile games - Join our host Jon Jordan and expert guests as they uncover the winning strategies and closely-guarded secrets behind game development, monetization and user acquisition. Brought to you by Liftoff, the leading growth acceleration platform, this podcast offers expert analysis and insights to elevate your mobile games!
  continue reading
 
Artwork

1
Branching Factor

AI and Games

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Welcome to Branching Factor, a podcast about video games from people who play, develop and research video games. In each episode, join our host Dr. Tommy Thompson as he sits down with co-hosts Dr. Anne Sullivan, George Osborn, Dr. Mike Cook, and Quang as they explore the gaming world. Learn about how video games are made, the goings-on of the games industry, what academic research in games is all about, interviews with guests, and more! Branching Factor is brought to you by the AI and Games ...
  continue reading
 
Loading …
show series
 
#5, 18/07/25: Quickfire discussion of that King AI layoffs story, a recent interview with Zynga boss Frank Gibeau plus a look at how an 'AI-first' studio is doing. There's also a summary of lots of other news nuggets in our regular new game, data and jobs columns. • Hang on, what is going on here, exactly? Every week in this podcast mobilegamer.biz…
  continue reading
 
Ellen’s back in the clubhouse, let’s see what she remembers… Lydia brings a Dungeons and Dragons mechanic about recovering memories to the table in something she calls, ‘Untitled Mechanic’. Stephen feels part of a club that is not nicegames.club, a D&D club. And Mark brags about playing 2nd edition in middle school. Untitled Memory Mechanic in D&D …
  continue reading
 
Tim Ruswick is an indie game developer, online community builder, and marketing expert. In this special 10-year episode Tim and Chris talk about the next evolution of HomeTeam: DevPods.gg - which is now live! Enter coupon code PODCAST10YEAR to get your first two months for the price of one. Music by Danny Baranowsky…
  continue reading
 
In this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs. We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, the dynamics of working with investors versus publishers, …
  continue reading
 
Am I out of touch? ... No, it's the Developers who are wrong - A Venture CapitalistKing Plans To Replace Laid Off Staff With AI - 20:09New Steam Rules Ban Adult Content - 33:51Are Unreasonable Investor Expectations to Blame? - 51:02Tid bits - 1:13:31Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Fo…
  continue reading
 
Gościem #37 draftu podcastu Natural Born Writers jest KOREK BOJANOWSKI - czyli chyba jedno z najgorętszych nazwisk tego roku, przynajmniej w branży filmowej. Reżyser, scenarzysta i producent. Współwłaściciel firmy Amondo Films i jednocześnie Kina Amondo - najmniejszego kina w Warszawie. Producent wykonawczy filmu “Samiec Alfa” z 2022 roku. Reżyser …
  continue reading
 
This week, we talk about decades, board games, and labor capture. First they said AI would save you time. Now it just bills you for every second it spends doing your job worse than you could. Ah yes, classic late stage capitalism. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://www.youtube.com/wa…
  continue reading
 
In this heartfelt and revealing episode of Bonfire Conversations, I sit down with Jennifer Svedberg-Yen, the lead writer of the critically acclaimed Clair Obscur: Expedition 33. We dive deep into her creative process, her unique path from finance to storytelling, and the emotional, philosophical, and human layers that make Expedition 33 such a prof…
  continue reading
 
In this episode of Growing Pains, we dive into the complex world of AI anti-cheat systems with André Pimenta, founder and CEO of Anybrain. Anybrain is using AI to transform the gaming industry by directly mapping and analyzing player interactions to detect cheating behaviour in-game, tackling everything from bot usage to account boosting. André sha…
  continue reading
 
How will the game industry adapt? Are we hurtling towards a gig economy? In this powerful conversation, we sit down with Trent Kusters, co-founder and studio head of League of Geeks, to talk about the future of our industry. Trent takes us on a deep, honest exploration of the game industry’s current state, from platform power struggles and algorith…
  continue reading
 
Welcome everyone, it is a new month, so time to talk about some cool elements which we have found! Editing took a little longer on this but we hope you enjoy! Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources ------------------------------------------------ GDC Talk: https://youtu.be/UTE_bVUeHCQ…
  continue reading
 
Stop Killing Games - 30:33Battlefront 2 Resurgance - 53:28Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/"Bleeping Demo" Kevin MacLeod (incompete…
  continue reading
 
#4, 11/07/25: Following Develop Brighton there's the highlights from our chat with Supercell and Trailmix, a look at the top grossing games and top downloads of 2025 so far and lots of other news nuggets in our regular soft launch, data digest and new game columns. • Hang on, what is going on here, exactly? Every week mobilegamer.biz founder and ed…
  continue reading
 
In this episode I’m speaking to Antek Krowicki, and Zach Howe - the co-founders of Nyx Studios. Nyx Studios is a multimedia entertainment company. They’re currently promoting their first tabletop game Havoc: Gen Zero (The Nyxlands of Havoc), which just wrapped up its successful Kickstarter campaign after raising 572% of its goal. We talk about desi…
  continue reading
 
Your nice host return to the complex and sometimes underappreciated world of quality assurance in the game dev space, and also explore discovery as a design focus. In this episode: Lydia is still looking for recommendations while at the Serious Play Conference (answer in Discord!), Mark hates on Jira and Stephen finally catches up to the latest gam…
  continue reading
 
In this episode, we discuss cuts, cuts, and more cuts. Cutting features is a critical part of shaping a game. Before launch, when you’re free from player expectations, you can step back and think about what’s working and what’s just in the way. It’s all part of iterating toward something better. Support Crashlands 2! Official Website: https://www.b…
  continue reading
 
In this very special episode of Bonfire Conversations, I finally sit down with Ludvig Forssell—composer and audio director behind Metal Gear Solid V, Death Stranding, and Death Stranding 2: On the Beach.We talk about his journey from Sweden to Japan, how he landed his first gig at Konami, and what it’s really like collaborating with Hideo Kojima. L…
  continue reading
 
Link to the Full Ars Technica Story:https://arstechnica.com/gaming/2025/07/behind-the-next-battlefield-game-culture-clash-crunch-and-colossal-stakes/Microsoft Layoffs - 24:04Ars Technicha , What's Wrong with AAA GAmes? - 49:09Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin…
  continue reading
 
#3, 04/06/25: detail and thoughts on the King and Blizzard layoffs, Tripledot's $800m deal with AppLovin, yet more App Store anger, age rating controversy, June's top downloads and top earners plus more data, jobs and new game news nuggets. • Hang on, what is going on here, exactly? Every week mobilegamer.biz founder and editor Neil Long goes on a …
  continue reading
 
We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software. Half-Edge - Freya Holmér Shapes - Freya Holmér , …
  continue reading
 
This week, we talk about game updates, publishing pain points, and shifting expectations. For a small indie, launching a game feels like a wild experiment. But with a bigger team, it’s a high-stakes balancing act, with company costs and momentum on the line. Still, with every launch, if you play your cards right, you just might hit the jackpot. Sup…
  continue reading
 
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by behavioral game economist Catalin Alexandru. The two discuss the intersection of behavioral economics and game design, exploring how economic models influence player behavior and the challenges faced by mobile developers in the current la…
  continue reading
 
What does it truly take to deliver a great game consistently in an industry known for its challenges and complexities? Join us for a conversation with Steve Sargent, Head of Production at Blind Squirrel Games, a veteran with over 35 years of experience in the game industry, including work on iconic titles like BioShock: The Collection and Mass Effe…
  continue reading
 
In this episode of Game Dev Advice, writer and comedian Mike Drucker shares his journey across the worlds of television, video games, and comedy. Starting as an assistant and researcher at Saturday Night Live, Mike moved into game localization at Nintendo—where he even played basketball with Reggie Fils-Aimé—before joining The Tonight Show Starring…
  continue reading
 
Mobilegamer.biz founder and editor Neil Long goes on a walk and explains what happened in mobile games this week. #2, 27/06/25: Apple's new EU App Store rules, Google's stealth Instant Games app, a recent interview with Take-Two boss Strauss Zelnick, Netflix's removal of 20+ games, a plug for Off The Record Brighton, and other interesting bits and …
  continue reading
 
This week, your Nice Hosts have a new prompt from a new source. Lydia's husband, Ian, draws from a rainy source of inspiration and the Hosts are all-in. We brush up on the water cycle, requisition the equipment, practice our Trans-Atlantic accents, dunk on hot dogs, and puzzle over water-based cloud economies. Big Pharma - Steam Le Ballon Rouge - W…
  continue reading
 
This episode of the Mobile Games Playbook is all about celebrating and breaking down the 2025 Mobile AppDev Awards winners, brought to you by Liftoff. We've just launched a brand new listener survey, and your feedback is invaluable in helping us make The Mobile Games Playbook even better. We want to know what you enjoy, what you'd like to hear more…
  continue reading
 
Nadciąga MFF BellaTofifest Film Festival i z tej okazji z KATARZYNĄ CZAJKĄ-KOMINIARCZUK, blogerką znaną jako Zwierz Popkulturalny, nagraliśmy analizę scenariuszową filmu "ZAKOCHANY BEZ PAMIĘCI" (czyli Eternal Sunshine of the Spotless Mind), ze scenariuszem CHARLIEGO KAUFMANA, w reżyserii Michela Gondry’ego. Ta piękna opowieść o miłości, napisana pr…
  continue reading
 
In this episode, we discuss the Crashlands 2 Update and the visibility tax. Marketing sounds easy: cut a trailer, toss up a post, and call it a day. But it’s more like lining up dominoes; the trailer, localized assets, subtitles, blog posts, platform timings all have to be stacked just right. Miss the timing and it all topples over. It’s not exactl…
  continue reading
 
I don't think I've said it yet here, but happy pride month yall <3 - ConnorDownpour - 32:05Marathon Delayed - 44:44Microsoft Talks about the Next Xbox - 1:03:48Tidbits - 1:24:30Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)Licensed under Creative…
  continue reading
 
Loading …

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play