Released every Tuesday morning by the UWS Creative Computing Technologies Research Group at the University of the West of Scotland, this AI generated podcast explores the latest exciting research developed at the UWS CCT Group. Discover how emerging technologies suc as virtual and augmented reality, generative AI, serious games, gamification, music tech, and 3D modelling and animation are making an impact right now. Through simple, engaging explanations, you'll learn about recent publication ...
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Thermal Haptic Feedback in Virtual Reality
15:08
15:08
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15:08In this episode, we delve into the paper "Thermal Haptic for Virtual Reality: A Review" authored by Wei Ning and Marco Gilardi, published at the IEEE SKIMA conference. The paper explores the field of thermal haptics (TH) and its application in virtual reality (VR) to enhance user immersion and realism. The authors provide a valuable review and cate…
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Eye-Controlled Web3D Cultural Heritage Viewer
10:15
10:15
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10:15This podcast explores the paper "Enhancing Web3D Accessibility in Cultural Heritage: An Eye-Controlled 3D Model Viewer" by Julius Bernikas (UWS), Raymond Holder (Smartify Holdings ltd), Thanos Kokkiniotis (Smartify Holdings ltd), and Marco Gilardi (UWS), published at the IEEE SKIMA 2025 conference. The research presents a 3D model viewer designed t…
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Guidelines for Immersive Serious Games Design
19:03
19:03
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19:03Welcome to Episode 2 of the AI generated UWS CCT's Research podcast. This episode highlights "Guidelines for Immersive Serious Games Design" by our PhD student Luke Beveridge. Published at IEEE SKIMA 2025, this paper presents over 100 universal design guidelines for immersive serious games (ISG). Based on a thematic analysis of literature, it aims …
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VR and Deafness: The Emergence of Virtual Reality Sign Language
17:17
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17:17Welcome to the first UWS CCT AI podcast from the University of the West of Scotland Creative Computing Technologies Research Group. This first episode examines recent research from our undergraduate student Lara McIntyre's paper "A User Study on Deaf Individuals in VR Social Spaces - The Emergence of the VR Sign Language" published at the IEEE SKIM…
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