Wizards of Eem is a podcast hosted by Ben Costa and James Parks, lifelong friends and the creative duo behind the graphic novel series Rickety Stitch and the Gelatinous Goo (Knopf / Random House), the middle-grade series Dungeoneer Adventures (Aladdin / Simon and Schuster), and the tabletop roleplaying game Land of Eem (Exalted Funeral). Join Ben Costa and James Parks as they dive into the art of storytelling, tabletop game design, and the creative industries they love. This podcast offers a ...
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Why Adventures Fall Flat (And How to Fix Them) | Wizards of Eem EP007
14:14
14:14
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14:14Send us a text Struggling to Hook Your Players? 4 Keys to Better RPG Adventures | Wizards of Eem Podcast Do your RPG sessions fall flat? Are players ignoring your carefully planned quests? In this episode of Wizards of Eem, we reveal the four essential elements that make any tabletop RPG adventure instantly more engaging—no matter the system you pl…
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Your NPCs Are Boring! Here’s How to Fix Them! | Wizards of Eem EP006
13:34
13:34
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13:34Send us a text How to Create Unforgettable NPCs for Your Tabletop RPG | Wizards of Eem Podcast Want to make NPCs that your players will actually care about? In this episode of Wizards of Eem, we uncover the secret to creating memorable, fully realized NPCs that drive your story forward. Learn how to give every non-player character real motivations,…
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The Lord of the Rings meets The Muppets?! Why Tone Matters in TTRPGs! | Wizards of Eem EP005
15:58
15:58
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15:58Send us a text How does tone affect your tabletop RPG sessions? In this episode of Wizards of Eem, we explore how shifting adventure tone—Hijinks, Derring-Do, and Doom & Gloom—can transform your game. Whether you're running a lighthearted fantasy romp or a grimdark perilous quest, tone directly impacts player engagement, story pacing, and memorable…
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Why TTRG Sandbox Campaigns Are Fantastic | Wizards of Eem EP004
22:40
22:40
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22:40Send us a text Are TTRGP sandbox campaigns really the worst? Psh. No, they're fantastic. Today, we’re breaking down why they are actually one of the best ways to play and run TTRPGs as a GM. Some believe that open-world campaigns are outdated or directionless, but we’re here to debunk that myth. Sandbox campaigns encourage true exploration, player-…
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How to Get Published: Insider Tips for Aspiring Authors | Wizards of Eem EP003
18:53
18:53
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18:53Send us a text In this episode, we share our journey to getting published and break down the key steps for aspiring authors. Learn how to network with industry professionals, acquire an agent, craft a compelling pitch, and why having complete work is essential. We also dive into working with publishers, refining your manuscript with editors, and th…
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The Secret to Making a Graphic Novel | Wizards of Eem EP002
25:40
25:40
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25:40Send us a text How do you make a 657-page graphic novel series? In this episode, we, Ben Costa and James Parks, take you through every stage of the creative process behind Rickety Stitch and the Gelatinous Goo. From outlining and scripting to thumbnailing and illustrating, we share how we brought this epic fantasy adventure to life—one page at a ti…
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How Two Friends Built a Fantasy World (Plus 6 World Building Tips) | Wizards of Eem EP001
21:18
21:18
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21:18Send us a text Join hosts Ben Costa and James Parks—lifelong friends and the creative duo behind Rickety Stitch and the Gelatinous Goo, Dungeoneer Adventures, and the Land of Eem tabletop RPG—as they dive into their imaginative world. In this inaugural episode, they share their whimsical philosophy on storytelling, insights into game design, and th…
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