Video games. Topical references. Slow jams. Hell yeah.
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Button Shy founder Jason Tagmire and Narrative Lead Ian Howard, Button Shy Deep Dive guides the audience through the world of 18-card games without losing sight of what’s important: the human connections and emotions that gaming can inspire.
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Board game designer / publisher Jason Tagmire looks at a new featured word each day from a design perspective. Sometimes it'll be mechanics, sometimes theme or tone, and sometimes the inspiration for a full game.
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Button Shy is the little guy in a big world. A small board game publisher trying to make an impact on a fast paced industry with thousands of new games a year. Without being able to compete with low prices or large print runs, Button Shy is simply just doing things it’s own way.
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This week, Anthony gives us his shortest review ever with his take on Venus Vacation Prism: Dead or Alive Xtreme, Susan talks about what the hell Blue Prince actually is, and David actually finished the Silent Hill 2 remake and has questions for the rest of the group on how it compares to the original. Spoiler warning! It’s difficult to discuss wha…
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Just Anthony and David this week, and we dive right into the big Nintendo Switch 2 reveal event; the highs, the lows, and the baffling. Is the Switch 2 too big to fail? We try to find out. If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let you listen to the show a day early, give you ac…
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This week, Susan discovers the answer to the question “What if Fallout but British?” with Atomfall, Anthony digs into Suikoden 2 for the first time in years with the recent remaster, and David finds out if the second half of Fantasian: Neo Dimension is as good as the first half. If you’re not backing us yet, head on over to our Patreon. A contribut…
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Hosts Jason Tagmire and Ian Howard discuss the push-your-luck game Death Valley, with additional commentary from designer Kevin Ellenburg, illustrater Fachri Maulana, reviewer Sir Thecos, and Button Shy Playtest Lead Vince Tagle. Learn more about how the illustrations bring the game to life, the elements that contributed to the game's substantial c…
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Episode 180: A Dreamcast in every home
1:29:24
1:29:24
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1:29:24This week, Susan discusses her time with Avowed, Obsidian’s latest action RPG, and how Skyrim’s long shadow seems to be preventing some from being able to play it on its own terms. Meanwhile, Anthony talks about the weird feeling he got playing the recently-released Suikoden remaster, and David’s into sumo wrestling now? Sure, why not? Only a few d…
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Hosts Jason Tagmire and Ian Howard cover the solo sci-fi adventure SpaceShipped by designer Lucas Gentry. Our topics include how to handle complex graphic design for multipurpose cards, when to crowdfund a game versus direct release, and whether game-breaking moments are as bad as they seem. Featuring additional commentary from designer Lucas Gentr…
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Episode 179: Thank you for your service, Eric Roberts
1:23:27
1:23:27
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1:23:27This week, Susan goes back to The Return of the Obra Dinn and discusses how it hasn’t lost any of its brilliance, even in replaying it; we dig into the latest Sony PlayStation State of Play and walk away very whelmed; Susan reveals her involvement helping out with game discovery and recommendation app Ludocene (now on Kickstarter!); and David disco…
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Hosts Jason Tagmire and Ian Howard explore one of Button Shy’s most enduring games, Sprawlopolis, with additional commentary from two of the game's codesigners, Steven Aramini and Danny Devine, as well as superfans Laszlo Korossy and Lars Tuft. Hear about the game’s history, how its success impacted Button Shy, the decisions behind the city-buildin…
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Episode 178: Establishing the Bumpin’ Canon
1:29:10
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1:29:10Over the past few months, we’ve brought up a phrase… a state of mind… a gamefeel with a certain joie de vivre… That’s right, I’m talking about the Spirit of Bumpin’. This week, we take a deep dive into what the hell the Spirit of Bumpin’ actually means and try to come up with some criteria to define it and representative games that embody it. Susan…
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Episode 177: A copyright-infringing Dracula
1:42:18
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1:42:18This week, Susan gives us another take on Indiana Jones and the Great Circle, David dives into three indies he played over the winter break, Susan breaks down the analog/digital-hybrid detective board game Chronicles of Crime, and Anthony muses about whether or not Robert Eggers’ Nosferatu should have been made. If you’re not backing us yet, head o…
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Episode 176: The “Come at me Bro” button
1:56:11
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1:56:11This week, we dive into Indiana Jones and the Great Circle – is it the best Indiana Jones-related thingie since Fate of Atlantis? We each also take some time to discuss three of our favorite games of 2024. Thanks for joining us on this wild adventure; we’ll catch you all again on the flip side. If you’re not backing us yet, head on over to our Patr…
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This week, we discuss the delightfully spooky systems that make Phasmophobia so much fun, we revisit the world of Rapture and find out if Bioshock still holds up nearly 20 years later, and we talk about how the Retroid Pocket 5 is a microcosm of the best and worst the retro gaming handheld scene has to offer. If you’re not backing us yet, head on o…
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Episode 174: We got dragon shi* to talk about
1:29:49
1:29:49
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1:29:49It’s Dragons & Dragons week here at Continue Podcast. First, we dive into Dragon Quest 3 HD-2D Remake, where each of the hosts have a different take on the game’s uniquely languid pace. Then, it’s back to Dragon Age: The Veilguard, where Susan holds it up to the rest of the BioWare canon after finally finishing it off after 75 hours of play. If you…
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Episode 173: Anathema to the spirit of bumpin’
1:24:49
1:24:49
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1:24:49This week, we discuss three of the (many) big RPGs out this season: how Metaphor ReFantazio attempts to balance the familiar with the new, how Dragon Age: Veilguard is basically Diet Bioware, and how Ys X: Nordics fails to live up to the series’ legacy of bumpin’. If you’re not backing us yet, head on over to our Patreon. A contribution of at least…
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Episode 172: Resident Evil Commentary Spectacular
1:58:30
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1:58:30For Halloween this year, we took a different, goofier, more laser cube-filled route than previous commentary episodes. That’s right, we’re watching Paul. W.S. Anderson’s magnum opus – the 2002 schlock classic Resident Evil. Join us as we wait a while for the zombies to show up, and listen as we discuss the importance of 2am cheese-eating rituals. I…
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This week, we’re talking about how The Legend of Zelda: Echoes of Wisdom takes the series into immersive sim territory to fantastic results, and how the seven hour Metaphor ReFantazio demo fits familiar Persona game mechanics onto a new foundation. If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will…
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Episode 170: Anyway, back to gardening
1:22:18
1:22:18
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1:22:18This week, we talk about the 8-bit-inspired rabbit hole that is UFO 50 and its place in the modern gaming landscape, and the simple pleasures of Victorian-era horticulture in Botany Manor. If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let you listen to the show a day early, give you ac…
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Episode 169: History’s greatest video game criminal
1:25:51
1:25:51
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1:25:51This week, we dive into smaller projects from the biggest publishers: Astro Bot, Sony’s joyful platforming celebration of its storied history, and Emio – The Smiling Man: Famicom Detective Club, Nintendo’s attempt to restart an old adventure franchise after a 30-year absence. If you’re not backing us yet, head on over to our Patreon. A contribution…
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Episode 168: DOA: Dead or Alive Commentary Spectacular
1:37:02
1:37:02
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1:37:02News broke not that long ago that famed Hong Kong action director Corey Yuen (Yes, Madam!, The Transporter) had actually passed away a few years ago, so we decided to pay our respects by watching his final North American directorial effort, DOA colon Dead or Alive – and it rules?? Join us as Corey Yuen gives us the glorious trash masterpiece we cou…
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Episode 167: I am a dirty bag of water
1:21:40
1:21:40
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1:21:40This week, we talk about how Uforia: The Saga 2’s grating soundtrack ruins an otherwise pleasant game, how Darkest Dungeon 2’s approach to its characters makes suffering with them that much more fun, and how Arranger: A Role-Puzzling Adventure cleverly breaks up its brain-busting puzzles into bite-sized chunks. If you’re not backing us yet, head on…
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This week, we talk about why we’re drawn back to old games, the empty calories of Nintendo World Championships: NES Edition, and the fun but hollow world of Rolling Hills: Make Sushi, Make Friends. Here’s the link to the Zillow listing Susan mentioned at the end of the show: https://www.zillow.com/homedetails/4939-N-Lake-Hill-Rd-Delaware-OH-43015/3…
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We’re having a grand old time under the sea this episode, as David talks about how Another Crab’s Treasure is one of the most pleasant soulslike games he’s played and Susan discusses the horrors found in the depths of Still Wakes the Deep. We also open the show trying to answer the burning question of the summer: Are video games doing ok right now?…
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Episode 164: Now That’s What I Call Nietzsche
1:38:11
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1:38:11This week, we’re diving into Stellar Blade (aka the Snyder Cut of video games), revisiting Paper Mario: The Thousand Year Door after kind of not liking it back when it came out, and the archaic pleasures of old adventure games with Famicom Detective Club. If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a mon…
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This week is full of cool indies. We talk about Simogo’s latest hotness, Lorelei and the Laser Eyes, survival horror throwback Crow Country, and the secret-filled Animal Well. David also talks about Dragon Quest VII: Fragments of the Forgotten Past, because he has a problem. If you’re not backing us yet, head on over to our Patreon. A contribution …
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Episode 162: Masters of the Universe Commentary Spectacular
2:04:12
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2:04:12This week, Anthony summoned the power of Grayskull and brought forth a commentary track for Cannon Film Group’s 1987 cult classic Masters of the Universe. David and Susan aren’t quite sure what the power of Grayskull even is (or why He-Man is apparently barely even in the movie that’s about him) but Anthony’s sure to explain in great detail. If you…
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Episode 161: A marbling of misogyny
1:59:04
1:59:04
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1:59:04This week, we discuss how the recent Fallout TV adaptation ends up sticking the landing despite a rocky start, and we talk about how Eiyuden Chronicle: Hundred Heroes is giving people the warm PS1 RPG blanket everyone said they wanted. If you’re not backing us yet, head on over to our Patreon. A contribution of at least $5 a month will get you let …
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Episode 160: You have to match the bathing suits
1:25:35
1:25:35
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1:25:35This week, Susan’s off at Disneyland so Anthony and David spend the episode diving deeper into Final Fantasy 7 Rebirth now that we’ve had more time to spend with it. Spoilers throughout, obviously, though most of it is focused on the first seven chapters of the game. If you’re not backing us yet, head on over to our Patreon. A contribution of at le…
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