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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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Indie Game Movement

Andrew Pappas, Game Marketing Strategist and Consultant

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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Adventures in Angular

Charles M Wood

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Join our weekly discussion about how to build top end Angular applications and become an Angular expert. Become a supporter of this podcast: https://www.spreaker.com/podcast/adventures-in-angular--6102018/support.
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Distributed.

Jack Hannah, Tuple

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Remote work is here to stay. Whether you’re firmly in the return to office camp or die hard distributed, the cat’s out of the bag for the industry. The Distributed podcast, from Tuple, deconstructs how world-class engineers and their teams navigate the challenges (and opportunities) remote work creates. Host Jack Hannah uncovers stories of teams and individuals overcoming technical challenges, working through interpersonal dynamics, and battling their own distractions. Through these conversa ...
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In this episode of the Distributed podcast, host Jack Hannah chats with Thomas Paul Mann, cofounder and CEO of Raycast, the native productivity tool and extendable launcher. They cover how Raycast leverages community, ships such high quality product consistently, and approaches hiring. Jack actually spoke with Thomas the day after Raycast released …
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Many developers dream of going viral, but few understand what it actually takes to get there. While focusing on virality isn’t everything, it can help build momentum. So today, we’re going to talk about how to identify, shape, and publish games with viral potential, all without chasing trends or sacrificing originality, by learning what early signa…
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Many developers dream of going viral, but few understand what it actually takes to get there. While focusing on virality isn’t everything, it can help build momentum. So today, we’re going to talk about how to identify, shape, and publish games with viral potential, all without chasing trends or sacrificing originality, by learning what early signa…
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Unfortunately I missed my milestone of getting an early release of https://www.skylounge.social deployed during Release Day. But, it wasn’t for a lack of trying. It’s kind of hard to run when it feels like you have a knife in your stomach and you don’t know how to stop the bleeding. I dig into what attempts I made to optimize the NextJS App for htt…
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How does the future hold for software development with remote collaboration? In this episode of the Distributed podcast, host Jack Hannah chats with Tim Ottinger, aka the Agile Otter, about how to manage and organize the work. Among other things, Tim is a Senior Consultant at Industrial Logic, contributor to the book Clean Code, and active presence…
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The publishing model most indie devs face is outdated and often stacked against them. Rigid contracts, hidden expectations, and a lack of real partnership force devs to choose between full independence or giving up too much. But thankfully, a new approach is emerging. In this episode, we explore what a modern publishing model looks like, one that’s…
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The publishing model most indie devs face is outdated and often stacked against them. Rigid contracts, hidden expectations, and a lack of real partnership force devs to choose between full independence or giving up too much. But thankfully, a new approach is emerging. In this episode, we explore what a modern publishing model looks like, one that’s…
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In this episode of Distributed, host Jack Hannah speaks with Emily Bache, a technical coach and the creator of Samman Coaching, about her work helping teams improve their development practices. Emily shares her experiences with test-driven development and refactoring, and explains how these practices can transform both code quality and team dynamic…
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Many indie studios feel locked out of traditional PR, feeling like you need an agency and big budget just to get noticed. In this episode, we break down how to earn meaningful media coverage with a story worth telling and how to create a system to share it. Learn how a strategic approach to visibility can build credibility, attract players, and dri…
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Many indie studios feel locked out of traditional PR, feeling like you need an agency and big budget just to get noticed. In this episode, we break down how to earn meaningful media coverage with a story worth telling and how to create a system to share it. Learn how a strategic approach to visibility can build credibility, attract players, and dri…
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In this episode of the Distributed podcast, Jack Hannah sits down with Matt Wynne, staff software engineer at Mechanical Orchard and a longtime advocate for Agile and Behavior-Driven Development (BDD). Matt shares his journey from working with legacy systems to co-founding Cucumber Ltd., offering a firsthand look at how testing, pairing, and social…
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A quick update on this glorious hump day, just in time before I head out to the Atlanta PHP meetup (https://phpxatl.com). Tomorrow, May 21st at 11:30am EDT I’ll be chatting with Brian Casel (https://briancasel.com) about his recent launch of Instrumental Components (https://instrumental.dev). Join us in the stream and if you have any questions for …
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Attribution often feels like a black box for indie devs, but ignoring it can cost you time, money, and momentum. In this episode, we break down what attribution really is, why it matters, and how small teams can start tracking what counts while learning how to avoid misleading metrics, balance data with creative instincts, and make smarter marketin…
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Attribution often feels like a black box for indie devs, but ignoring it can cost you time, money, and momentum. In this episode, we break down what attribution really is, why it matters, and how small teams can start tracking what counts while learning how to avoid misleading metrics, balance data with creative instincts, and make smarter marketin…
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I listened to a podcast episode back on January 30, 2025, and there are 3 little words that have been bouncing around in the back of my head ever since whenever I turn on the mic to stream or record, "oil your chair". The podcast episode was from Justin Jackson (https://justinjackson.ca) and Jeremy Enns (https://jeremyenns.com) on their Podcasting …
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In this latest episode of the Distributed podcast, host Jack Hannah interviews Colin Sidoti, Clerk Cofounder & CEO, to discuss what’s allowed them to grow so rapidly and deliver such an incredible developer experience for users. Colin reflects on how limited process fosters growth and allows his team of engineers and designers to excel. Colin also …
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When it comes to game jams, too many projects get shelved before they reach their full potential. In this episode, we’re going to explore how jams and small projects can become launchpads for long-term opportunity with the right support. From mentorship and incubation to funding access and marketing guidance, learn how structured programs are helpi…
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When it comes to game jams, too many projects get shelved before they reach their full potential. In this episode, we’re going to explore how jams and small projects can become launchpads for long-term opportunity with the right support. From mentorship and incubation to funding access and marketing guidance, learn how structured programs are helpi…
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Some quick updates on the status of https://www.starterpacks.net and announcing the new project that I am working on! Since the last update, the crawlers have been crawling—HEAVILY—accessing the site over 24M 👀 times. Needless to say, my Vercel bill is going to be a little higher this month, but 🤞 it will be worth it. Since the last update where th…
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Engineering teams whose work leaves an impact thrive on trust, collaboration, and the appropriate technical practices. In this episode of the Distributed podcast, host Jack Hannah sits down with Ryan Bergman, Principal Engineer at John Deere, to explore the impact of Extreme Programming (XP) and agile practices on software development. Ryan shares …
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From trailers to reward tiers, creators often stress over the wrong things when preparing for a Kickstarter launch. So in this episode, our guest challenges common misconceptions and shares hard-earned insights from analyzing numerous campaigns. We’ll cut through the noise and offer practical, proven strategies that anyone would be confident to bac…
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From trailers to reward tiers, creators often stress over the wrong things when preparing for a Kickstarter launch. So in this episode, our guest challenges common misconceptions and shares hard-earned insights from analyzing numerous campaigns. We’ll cut through the noise and offer practical, proven strategies that anyone would be confident to bac…
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In this interview, veteran game designer Stuart Maine shares his 28-year journey in the gaming industry, detailing his humble beginnings in a cyber café to becoming a senior designer at Two Desperados, a mobile games company in Serbia. Stuart recounts his early days at Bullfrog and his time at renowned companies like Acclaim and Blitz, working on n…
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Anthony Eden started DNSimple as a remote first, mostly asynchronous company in 2010 before it was cool. In this episode of the Distributed podcast, host Jack Hannah sits down with Anthony, Founder and CEO, to discuss the intricacies of remote-first companies. Anthony shares his journey of building DNSimple as a remote-first company, highlighting h…
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You can also watch the video on YouTube here: https://youtu.be/ENFM-pQK5iM A quick update about some recent updates I pushed out on https://www.starterpacks.net. In the last episode, I announced the addition of the Quick Starter Pack Editor to the site. Since then, I have rolled out a few tweaks to make it nicer, like preventing duplicate entries t…
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A lot of developers dream of starting their own studio, but the reality is far from glamorous. In this episode, we dive deep with our guest to unpack the overlooked, gritty, and often emotional process of building a studio from scratch. From pitching to production pipelines, they're going to share what aspiring founders need to prepare for, emotion…
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A lot of developers dream of starting their own studio, but the reality is far from glamorous. In this episode, we dive deep with our guest to unpack the overlooked, gritty, and often emotional process of building a studio from scratch. From pitching to production pipelines, they're going to share what aspiring founders need to prepare for, emotion…
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Trust, collaboration, and adaptability define the best engineering teams. In this episode of the Distributed podcast, host Jack Hannah sits down with Pavel Hubich, Software Engineer at Spotify, to explore the realities of remote and hybrid work. Pavel shares his journey navigating career shifts, relocations, and the challenges of distributed collab…
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The game industry is full of risks, IP disputes, cyberattacks, contract issues, even failed crowdfunding campaigns. And while we never anticipate these things happening to us...sometimes, they surface when we least expect it, inviting all sorts of chaos. So today, we explore how devs can avoid the hassle of the unknown by understanding how insuranc…
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The game industry is full of risks, IP disputes, cyberattacks, contract issues, even failed crowdfunding campaigns. And while we never anticipate these things happening to us...sometimes, they surface when we least expect it, inviting all sorts of chaos. So today, we explore how devs can avoid the hassle of the unknown by understanding how insuranc…
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After a few weeks away I am back with some fresh updates that have been deployed to Starter Packs (https://www.starterpacks.net). The first—and best feature, imho—is the Quick Starter Pack Editor. This feature makes it easy to add people to your existing Bluesky Starter Packs in as little as 3 clicks (maybe more if you want to add them to multiple …
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How do you foster connection and collaboration in a remote-first world? In this episode of the Distributed podcast, host Jack Hannah sits down with Nick Cash, Senior Vice President & Head of Technology at Jam City, to explore the unique challenges and opportunities of leading a hybrid team across the globe. Nick shares insights into Jam City’s hub-…
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Steam’s algorithm is the engine that powers visibility on the platform, but understanding how it works is often a big mystery. So today, we’re going to bust some of the most common and persistent myths indie developers believe about how the algorithm functions, getting to the bottom of which signals actually matter, so you can stop worrying and foc…
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Steam’s algorithm is the engine that powers visibility on the platform, but understanding how it works is often a big mystery. So today, we’re going to bust some of the most common and persistent myths indie developers believe about how the algorithm functions, getting to the bottom of which signals actually matter, so you can stop worrying and foc…
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What happens when a fully remote team prioritizes speed, flexibility, and customer feedback? In this episode of the Distributed podcast, Host Jack Hannah talks to Sumeet Jain, Head of Engineering at Sublime Security, about how they manage one-week development cycles to stay agile and responsive to their customers’ needs. Sumeet shares how the team’…
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Traditional marketing methods often struggle to cut through the noise, leaving indie developers searching for better ways to reach their audience. But what if the key isn’t just better tactics or bigger budgets, but a deeper understanding of players themselves? In this episode, we dive into how player-centric design principles can transform marketi…
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Traditional marketing methods often struggle to cut through the noise, leaving indie developers searching for better ways to reach their audience. But what if the key isn’t just better tactics or bigger budgets, but a deeper understanding of players themselves? In this episode, we dive into how player-centric design principles can transform marketi…
  continue reading
 
How do you transition from a solo founder to leading a thriving remote team? In this episode of the Distributed podcast, Host Jack Hannah sits down with Chris Oliver, Founder of GoRails and Host of the Remote Ruby podcast, to discuss his journey from working solo to building a successful three-person remote team. Chris shares a candid look at how h…
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In this episode, I share my GDC recap: a quarter-zip pullover, a virus, and a powerful reminder that change comes from within, not the event itself. I dive into how our intentions shape our relationships, why meaningful connections outshine superficial networking, and how the true impact of any event hinges on the mindset you bring to it. Episode S…
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In this episode, I share my GDC recap: a quarter-zip pullover, a virus, and a powerful reminder that change comes from within, not the event itself. I dive into how our intentions shape our relationships, why meaningful connections outshine superficial networking, and how the true impact of any event hinges on the mindset you bring to it. Episode S…
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How do grassroots efforts drive big changes in the world of remote work? In this episode of the Distributed podcast, Jack Hannah sits down with Mike Bland, Developer Experience Platform Architect at EngFlow, to discuss his journey from Google and Apple to leading remote teams. Mike shares insights from his time running Testing Grouplet at Google, s…
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Designing for mobile and PC might seem like a simple transition, but the reality is very different. Everything from screen sizes to monetization models requires a completely different approach. So today, for the first time ever on the podcast, we’re talking with a team of four brothers who’ve been through this firsthand. We’ll dive into what makes …
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Designing for mobile and PC might seem like a simple transition, but the reality is very different. Everything from screen sizes to monetization models requires a completely different approach. So today, for the first time ever on the podcast, we’re talking with a team of four brothers who’ve been through this firsthand. We’ll dive into what makes …
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What makes hybrid and remote teams successful? In this episode of the Distributed podcast, Jack Hannah sits down with Rachel Trana, Senior Engineering Manager at Grainger, to explore strategies for thriving in flexible work environments. Rachel shares how practices like pair programming, effective status updates, and intentional onboarding can help…
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The gaming landscape has changed dramatically in recent years, and it’s indie developers who are leading some of the most exciting innovations. But what challenges do they still face, and how can small teams carve out success in an increasingly competitive market? In this episode, we explore how shifts in technology, business models, and industry t…
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The gaming landscape has changed dramatically in recent years, and it’s indie developers who are leading some of the most exciting innovations. But what challenges do they still face, and how can small teams carve out success in an increasingly competitive market? In this episode, we explore how shifts in technology, business models, and industry t…
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Watch the video on YouTube: https://youtu.be/WNmupzrWcAA What goes into setting and justifying your SaaS (Software as a Service) pricing? I had the goal of getting subscription plans setup for https://www.starterpacks.net before a queued job I had running to backfill data that I needed to support those plans was done processing. I ultimately did ge…
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What does it take to build high-performing remote teams in a distributed world? In this episode of the Distributed podcast, host Jack Hannah chats with Carlos Rosão, Director of Software Engineering at NewStore, to uncover the strategies that make remote engineering teams thrive. Carlos shares how NewStore fosters autonomy, balances standardizatio…
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