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Celtic Languages in Video Games by Rachel Martin

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Manage episode 367354824 series 2763270
Content provided by Association of Celtic Students. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Association of Celtic Students or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

This episode features one of the papers presented at the 2023 Celtic Students Conference in Glasgow. Rachel Martin (PhD student at Harvard University) discusses the use of Celtic Languages in video games, namely the Assassin’s Creed series of games created by Ubisoft. The paper reflects on the portrayal of ancient and modern Celtic languages in Assassin’s Creed Valhalla and the differences between the handling of Celtic languages and other languages in the game. Rachel is also one of the editors of the Celtic Students Blog and is an active member in the Association of Celtic Students. This episode is introduced by Stiofán Ó Briain, Podcast and Social Media Officer of the Association.

This episode was recorded in March 2023 at the Celtic Students Conference.

Host: Stiofán Ó Briain

Guests: Rachel Martin

Language: English

Music: “Kesh Jig, Leitrim Fancy” by Sláinte, CC BY-SA 3.0 US (https://creativecommons.org/licenses/by-sa/3.0/us/), available from freemusicarchive.org

Links to initiatives, organisations and people mentioned in the episode:

Celtic Students Blog

Assassin’s Creed Valhalla

Assassin’s Creed Valhalla - Gunnar and Brigid’s Wedding

We would be grateful if you could share your feedback with us on your experience of the Association of Celtic Students, the Celtic Students Conference, the Blog and/or the Podcast by clicking the following link: bit.ly/3VHaCFp

  continue reading

44 episodes

Artwork
iconShare
 
Manage episode 367354824 series 2763270
Content provided by Association of Celtic Students. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Association of Celtic Students or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

This episode features one of the papers presented at the 2023 Celtic Students Conference in Glasgow. Rachel Martin (PhD student at Harvard University) discusses the use of Celtic Languages in video games, namely the Assassin’s Creed series of games created by Ubisoft. The paper reflects on the portrayal of ancient and modern Celtic languages in Assassin’s Creed Valhalla and the differences between the handling of Celtic languages and other languages in the game. Rachel is also one of the editors of the Celtic Students Blog and is an active member in the Association of Celtic Students. This episode is introduced by Stiofán Ó Briain, Podcast and Social Media Officer of the Association.

This episode was recorded in March 2023 at the Celtic Students Conference.

Host: Stiofán Ó Briain

Guests: Rachel Martin

Language: English

Music: “Kesh Jig, Leitrim Fancy” by Sláinte, CC BY-SA 3.0 US (https://creativecommons.org/licenses/by-sa/3.0/us/), available from freemusicarchive.org

Links to initiatives, organisations and people mentioned in the episode:

Celtic Students Blog

Assassin’s Creed Valhalla

Assassin’s Creed Valhalla - Gunnar and Brigid’s Wedding

We would be grateful if you could share your feedback with us on your experience of the Association of Celtic Students, the Celtic Students Conference, the Blog and/or the Podcast by clicking the following link: bit.ly/3VHaCFp

  continue reading

44 episodes

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