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Content provided by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
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Game Consoles - History and Future...How does that Impact the Market Today?

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Manage episode 398888699 series 3549662
Content provided by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Enjoying the show? Hating the show? Want to let us know either way? Text us!

In this episode, Rob and PJ explore the history of consoles. How did some of the technological advances from the 80s and 90s influence the rise of capabilities we see today?
With the increasing convergence in hardware between the XBox and Playstation towards a PC model, where does the market go from here? Is Nintendo the big winner?
Finally, does this convergence play into the current set of layoffs, where skills become more fungible across platforms?
(And yes...a tiny addendum at the end on mobile gaming...)

  continue reading

Chapters

1. Opening (00:00:00)

2. Tricks of the Early Consoles (00:04:21)

3. Smart Cartridges and Starfox (00:16:50)

4. Rise of the PC (00:22:41)

5. Console vs. PC Development (00:27:59)

6. Fungibility and Layoffs (00:44:03)

7. Boom and Bust Cycles (00:48:51)

8. Closing and Convergence (00:55:39)

9. Addendum: Mobile Gaming (01:02:05)

23 episodes

Artwork
iconShare
 
Manage episode 398888699 series 3549662
Content provided by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Enjoying the show? Hating the show? Want to let us know either way? Text us!

In this episode, Rob and PJ explore the history of consoles. How did some of the technological advances from the 80s and 90s influence the rise of capabilities we see today?
With the increasing convergence in hardware between the XBox and Playstation towards a PC model, where does the market go from here? Is Nintendo the big winner?
Finally, does this convergence play into the current set of layoffs, where skills become more fungible across platforms?
(And yes...a tiny addendum at the end on mobile gaming...)

  continue reading

Chapters

1. Opening (00:00:00)

2. Tricks of the Early Consoles (00:04:21)

3. Smart Cartridges and Starfox (00:16:50)

4. Rise of the PC (00:22:41)

5. Console vs. PC Development (00:27:59)

6. Fungibility and Layoffs (00:44:03)

7. Boom and Bust Cycles (00:48:51)

8. Closing and Convergence (00:55:39)

9. Addendum: Mobile Gaming (01:02:05)

23 episodes

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