Abletop - Episode 1 - Rulebooks & Learning a Boardgame
MP3•Episode home
Manage episode 468574237 series 3626804
Content provided by Ctrl Alt Access. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ctrl Alt Access or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
00:00 - Intro 01:48 - Online Rulebooks & FAQs 07:20 - How Rules are Written & Reference Cards 15:19 - How to Play Videos & Objective Context 20:12 - Learning, Teaching & Co-op Games 23:18 - How to Play Video Availability 26:19 - Player Strategy Guides 32:35 - Learning Asymmetric Games 44:22 - Game Phases & Changes 48:15 - Closing Thoughts 53:00 - Outro Abletop Episode 1 Quick Points: ๐ฅ๏ธ Provide digital versions of rules that also work with a screen reader. ๐ผ Provide a how to play video, freely available, to allow different ways of learning. ๐ค Provide online FAQs for your game and have a link to them on your box or rulebook. ๐Provide an index in larger rulebooks, and bolden key pages for the entry. ๐ง Avoiding writing rules โin universeโ, try to use common terms and clear language. ๐๏ธ Highlight keywords to help them stand out in rules and on components. ๐ Provide glossaries of game terms, especially any unique to your game. ๐ Provide reference cards or incorporate references onto player boards. ๐ญ Consider the information layout of your rulebook, is information laid out in a logical way for a new player? ๐ Provide context for the game goal; what is the end goal, and provide that near the start of the rulebook and consider reminders on player boards. ๐ฎ Provide sample turns and guided tutorials for more complex games and remember to include the context of why, not just what. โ๏ธ Provide example strategies or character builds in more complex games. ๐๏ธ Encourage open-handed first plays in your rules for competitive games. ๐ Discourage quarter-backing play in your rules for cooperative games. ๐ Provide help for when rules change such as reference cards or warnings on a round tracker that a change is coming up. ๐๏ธ Provide game variants and accommodations in your rulebook that help alleviate accessibility barriers. ๐ Encourage players to bend rules when something is inaccessible!
…
continue reading
31 episodes