Artwork

Content provided by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Baldur's Gate

1:17:28
 
Share
 

Manage episode 479987219 series 2501919
Content provided by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

TCW Podcast Episode 233 - Baldur's Gate

When three doctors, a prolific dungeon master, a database programmer, and a writer come together to make video games, you get Baldur’s Gate! Often credited with saving the Western RPG, Baldur’s Gate became a phenomenal hit, taking full advantage of Microsoft’s new DirectX API and Windows 95. With this technology, the team created massive, beautiful maps for players to explore. They began shopping their new Infinity Engine around—drawing attention from top figures at Virgin Interactive—but ultimately secured a deal with Interplay, after an initial rejection. This partnership allowed them to shift from an original pantheon-based RPG to using the Dungeons & Dragons license that Interplay had acquired from TSR. They focused on the Sword Coast and the city of Baldur’s Gate—an underdeveloped region of the Forgotten Realms that stayed true to the classic swords-and-sorcery motif. The result was a game that captured the spirit of D&D while delivering the fast-paced action that gamers of the late '90s craved!

VGA Standard Explained: https://www.youtube.com/watch?v=5exFKr-JJtg

SSI Gold Box: https://www.youtube.com/watch?v=nBodtk1JnxQ

Dungeon Master (Atari ST): https://www.youtube.com/watch?v=g3UdUWU4j1Y

Shattered Steel: https://www.youtube.com/watch?v=Zvyi0l4s-wI&list=PLFTDBbYrcivppTQ8bupD3DQ7U23qTv5cK

What is DirectX and Why is it important?: https://www.youtube.com/watch?v=xfSk6kwWBuE

Why Windows 95 was a big deal: https://www.youtube.com/watch?v=9DCNt0cqTQY

Volo's Guide to the Sword Coast: https://archive.org/details/tsr09460addfrvolosguidetotheswordcoast

Baldur's Gate Playthrough: https://www.youtube.com/watch?v=ooqFu_enV30&list=PLNU3jYa35cy3gahj5NBKymMB6grIGykOr

New episodes are on the 1st and 15th of every month!

TCW Email: [email protected]

Twitter: @tcwpodcast

Patreon: https://www.patreon.com/theycreateworlds

Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  continue reading

233 episodes

Artwork

Baldur's Gate

They Create Worlds

published

iconShare
 
Manage episode 479987219 series 2501919
Content provided by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

TCW Podcast Episode 233 - Baldur's Gate

When three doctors, a prolific dungeon master, a database programmer, and a writer come together to make video games, you get Baldur’s Gate! Often credited with saving the Western RPG, Baldur’s Gate became a phenomenal hit, taking full advantage of Microsoft’s new DirectX API and Windows 95. With this technology, the team created massive, beautiful maps for players to explore. They began shopping their new Infinity Engine around—drawing attention from top figures at Virgin Interactive—but ultimately secured a deal with Interplay, after an initial rejection. This partnership allowed them to shift from an original pantheon-based RPG to using the Dungeons & Dragons license that Interplay had acquired from TSR. They focused on the Sword Coast and the city of Baldur’s Gate—an underdeveloped region of the Forgotten Realms that stayed true to the classic swords-and-sorcery motif. The result was a game that captured the spirit of D&D while delivering the fast-paced action that gamers of the late '90s craved!

VGA Standard Explained: https://www.youtube.com/watch?v=5exFKr-JJtg

SSI Gold Box: https://www.youtube.com/watch?v=nBodtk1JnxQ

Dungeon Master (Atari ST): https://www.youtube.com/watch?v=g3UdUWU4j1Y

Shattered Steel: https://www.youtube.com/watch?v=Zvyi0l4s-wI&list=PLFTDBbYrcivppTQ8bupD3DQ7U23qTv5cK

What is DirectX and Why is it important?: https://www.youtube.com/watch?v=xfSk6kwWBuE

Why Windows 95 was a big deal: https://www.youtube.com/watch?v=9DCNt0cqTQY

Volo's Guide to the Sword Coast: https://archive.org/details/tsr09460addfrvolosguidetotheswordcoast

Baldur's Gate Playthrough: https://www.youtube.com/watch?v=ooqFu_enV30&list=PLNU3jYa35cy3gahj5NBKymMB6grIGykOr

New episodes are on the 1st and 15th of every month!

TCW Email: [email protected]

Twitter: @tcwpodcast

Patreon: https://www.patreon.com/theycreateworlds

Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  continue reading

233 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Listen to this show while you explore
Play