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S1. Ep7: Storytelling in Games: From Pixels to Emotions

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Manage episode 491055291 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
What makes storytelling in games so powerful? In this episode of Game-Loft Cast, we trace the evolution of video game narratives—from the pixelated past of Zelda and Final Fantasy to the emotional heights of The Last of Us, Celeste, and Gone Home. We explore how player agency, empathy, and interactivity redefine how stories are told—and look ahead to a future shaped by AI and procedural narrative. Join us as we celebrate the stories that made us feel, rethink, and remember long after the credits rolled.

Hosted on Acast. See acast.com/privacy for more information.

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18 episodes

Artwork
iconShare
 
Manage episode 491055291 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
What makes storytelling in games so powerful? In this episode of Game-Loft Cast, we trace the evolution of video game narratives—from the pixelated past of Zelda and Final Fantasy to the emotional heights of The Last of Us, Celeste, and Gone Home. We explore how player agency, empathy, and interactivity redefine how stories are told—and look ahead to a future shaped by AI and procedural narrative. Join us as we celebrate the stories that made us feel, rethink, and remember long after the credits rolled.

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

18 episodes

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