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Big Game Hunger is a weekly comedy show where Jenna Stoeber and friends craft the big next game every episode. Starting with a random genre, concept, and vibe, Jenna and a friend will take a game all the way from pitch, to slightly more developed pitch. By the end of the episode, they’ll have honed an IP so irresistible, you’ll be ready to risk $25 for it on Steam. Get ready to laugh about games you love, learn about game trends, and yearn for titles that will surely never make their release ...
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Marie Enger, artist and game designer, combats a fear of one of the prompts: Shrieking Worms GPS augmented reality phone game And they do that by making a game called Worm Calling, a geocaching-esque game where you must uncover a little worm friend using audio cues. Try to pinpoint a worm's location by following the audio trail on your phone - just…
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Bree Paulsen, author and artist of graphic novels like The Firelight Apprentice, brings a lot of spooky scary coze to the podcast with the prompts: Cerebral Premise: a worker at a temp agency is mistaken sent to the underworld and has to ferry souls down the river styx and she must navigate it and figure out how to do that, Title: Charon is Caring …
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Sophia Ricciardi, host of Moviestruck and member of Rolling with Difficulty, helps create an alibi for a totally new word: latibulative (to hide in a corner) Sidekick FMV point and click In Sideclick, you play as a hero's best friend, helping them on their day off... but finding a mystery where there is none! This extremely Philadelphia-based game …
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Charles Harte, Associate Editor at the newly returned Game Informer, get a little bit distracted by the Switch 2 business but eventually get down to task at hand with the prompts: Feral The Slenderman's Arms, an English Pub/Inn Mobile game who's gameplay is wildly different from the ads In Splended Man: Steamy Hills, things are less scary and more …
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Haley MacLean, a video game lawyer and host of Pew Pew Bang, gets down to work with the prompts: Lovecraftian Blue collar job simulator Bleak Play-to-Lose, Papers Please-style In "Porous," you must track down the long sticky tendrils of Pore-Bearer, the elder creature clogging up the city's pipes. But that's not the greatest horror: you also have t…
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Emmett Watkins Jr, writer for VGU.tv and host of Player's Club Podcast, brings his expertise of traversal games to the prompts: Speedrun Optimized Cycle of life for a forest knowledge-gated progression A surprisingly environmentally-focused game, "Amazon Vine" sees you replanting a forest using sick stunts, and reaping the benefits in later stages …
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Danny O'Dwyer, documentary maker and founder of NoClip, tackles some difficult questions, like how do you create truth in history, and some difficult prompts, like: Psychadelic A time-traveler arrives from the future to stop you from committing an unspecified act that leads to catastrophe on their timeline. The setting is flexible and can be determ…
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Izzy Kestrel, indie game dev and Gexpert, tackles a special returning prompt with: borborygmic (“of or relating to a rumbling or gurgling sound caused by the movement of gas in the intestines) Surgery all control inputs are opposite The resulting game, "Reflections of a Surgeon: Control Issues," will test your patience as you work on patients in a …
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Francis Zierer, creator of CreatorSpotlight, pulls us back together again as a people with the prompts: Sticky cursed game from the future maze game - tilting Play three different modes in "All the King’s Horses: A Terraforming Game"! As earth itself, trying to reform Pangaea and reset humanity down to a certain threshold, as a world leader trying …
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Lynda and Tim, co-devs of D'Avekki Studios, lend their game-making expertise and total lack of mushroom knowledge with the prompts: wild mushroom hunting phone game It may seem like a simple mushroom-identifying phone app, but "Professor Morel's Bad Trip" has so much more going on. Delve into the mysterious mushroom that killed Professor Morel and …
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Huld Martha, FMV actress and power-lifter, is ready to harness the power of science fiction with the prompts: Fierce movie tie in that should have happened Centrifuge Huld and Jenna pitch a very subtle tribtue to Galaxy Quest called "Cosmos Odyssey: Fred Kwan played by Tony Shaloub from Galaxy Quest and Literally Just Some Guy’s Zoo Day." In this m…
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Sam Winkler, Narrative Director on Borderlands 4, helps Jenna break a curse with the prompts: shakespearean teaches you how to commit crimes moody indie platformer They make "William Shakedown: Bard from Entry," a moody edutainment game where William Shakedown has to break into manor houses and castle to find the material for his next play. Outrun …
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Jesse Galena, GM, writer, and Second Wind contributor, brings his RPG expertise to the prompts: shakespearean teaches you how to commit crimes timeloop In Cryptick, play as a junior spy trying to cover up the fact that they have lost their secret spy decoder key. Try to decipher strange clues and riddles to complete the necessary spy actions. But y…
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Jay, an indie game dev and co-founder of Second Wind Group, and Jess, editor and creator for Second Wind Group, are the first ever DUAL GUESTS on the show! With significantly more brain power in their brain skulls, they tackle the terms: shakespearean teaches you how to commit crimes timeloop The cheekily named game Prophicide ;) features a surpris…
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KC Nwosu, creator with Second Wind Group and a community moderator, is ready to dismantle some corrupt systems using the prompts: shakespearean teaches you how to commit crimes timeloop In "Revolt Report Repeat," play as an investigative journalist on the trail of a child sacrificing cult. Track down the identities of the five shadowy cultists, and…
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Nick Calandra, editor in chief for Second Wind Group, melds his love of action films with Jenna's love of action films and the prompts: shakespearean teaches you how to commit crimes timeloop You're being hunted by the ultimate assassin, ane he's so good the only person who could him... is himself! "Recyclcide" forces you to maneuver henchmen aroun…
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Jack Packard, GM for Adventure is Nigh and host of Red Letter Media, has got a sicko inside of him and he is not letting it stay dorment. Thankfully we've got a lot of space to play with the prompts: shakespearean teaches you how to commit crimes timeloop Play as an Elizabethean actor trying to break up an alliance the easiest way possible; by sedu…
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Phil Salvador, the Library Director of the Video Game History Foundation and returning guest, is ready to apply his archiving expertise to the prompts: taste-o-vision fourth-wall breaking QTE His grounded approach to game preservation keeps Jenna from making a vape game, which is truly for the best. And weirdly, his additional expertise in Frasier …
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Marlowe Dobbe, artist and art director for MegaCrit and lots of other games, knows how to brainstorm like a professional, and you'll see it in action with the prompts: indie rock TOUCANS! Cat tower city builder They quickly cycle through about a dozen perfect ideas before settling on a cat-tower-builder with musical elements: "Harmony Cafe Sim: Cat…
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Gabbyyyyy Darienzo, art director and dev of A Mortician's Tale, is ready to add a new layer to her creative themes with the prompts: Brutal randomized GENDER Combat? In my fashion game? Slayyyyy, a fashion-rouglike, take the feeling of coveting somebody's beautiful pants to the ultimate end: stealing their legs and putting them where your legs were…
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Alex Van Aken, video producer and creator of Viewpoints, is taking beautiful notes on how best to make a: Surreal dueling tiki bar Inscrutable, award-winning Eurogame They pile on mechanics in "Overproof," a game about exploring all the highs and lows of bar ownership. Lean into the theatrical intensity of tiki drinks with unique craft cards, and l…
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Hamish Steele, creator of Deadendia and Dead End: Paranormal Park, tries out some variants on the prompts: sensual Vampire defense system point-n-click but you don't have a mouse to point with We never would have guessed that vampire defense system would have so many possible interpretations, and we explore them all to make "Love at First Bite." A …
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Joshua Rivera, freelance entertainment journalist, shows off the breadth of his vocabulary while tackling the prompts: waking up hungover after a long night of partying Paper-thin App Store money sink but it's Aliens (like the movie) Once they rid themselves of any good, thoughful, fun ideas, they really clear the runway for "Tailor Swift’s 21st er…
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Eric Silver, podcaster and GM, has a big game thirst for soda on today's episode, thanks to the prompts: Sweaty you have inherited the world's fizziest drink manufacturer rhythm game They make "Sweatin' Soda," a physical movement game about fizzical sodas. Build your soda or seltzer empire in this decades-spanning simulator, where everything is inp…
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John E Warren, game journalist and creator of VGBees, brings his adjacent knowledge of band management to a folklore-rich crime game based on the prompts: Subterfuge Local band management sim Okami 2 (folklore-rich zelda-lite) Despite the classy and restrained title, "Ballad of the Bands" is a down-and-dirty game about composing the best band.... t…
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Paul Luetkemeyer, co-star of Burnt Cook Book Party, returns to the podcast to find it exactly as he left it, no major changes or departures of any kind. Hey. Listen to Burnt Cook Book Party at BCBParty.com. Visit the DFTBA Big Game Hunger merch shop at bit.ly/jennamerch. Support this show, and submit your OWN random prompts, by subscribing at Patre…
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Lily Alexandre, video essayist extraordinaire, is ready to fight for what's hers with the prompts: Epistlatory Reading of a will for the PlayDate In "Yours, Truly," family members must fight for their stake in a vast fortune while they still have a chance to get in on the will. Using the physical clues provided by letters, figure out the family sec…
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Amber DaSilva, auto journalist with Jalopnik, is ready to set sail with some very body-horror, Halloween-appropriate prompts: Gooey quorum nautical horror With this strong load out, Jenna and Amber make "Vessel," a game about expanding your network of boats and flesh and flesh boats by conquering other ships at sea. Is this the world's first horror…
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Hunter Donaldson, stand up comedian and host of Old Gamer's Almanac, is here today to reinforce his only interested, Twilight Imperium. Thankfully he also had time to make a game based on the prompts: musical claustrophobia takes place on a single screen Horror was not explicitly on this list but you better believe we made a horror game anyway. And…
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Nick Lives, game dev for Night Signals, maker of Home Safety Hotline, brings his horror and HG-Wells related expertise to the prompts: Liliputian, time travel without space travel, text-based, In between rallying for long-necked dinosuars and theorizing about the heights of future and past peoples, Nick and Jenna make an "Descendents into Madness,"…
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Clayton Ashley, video editor for Polygon and co-host of Temporal Culture War, puts his board gaming skills to work with the prompts: Wontonly colorful, Art restoration, Social deduction (like Werewolf) With two options synergizing so much, it isn't hard to find an art angle... but how to include the social deduction aspect? Should this be a physica…
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Brandon Sheffield, creative director for Demonschool, is ready to hit the pavement in "A long peer at a short walk," a game based on the prompts: self aware not mini games but maxi games foot-based After getting VERY distracted talking about VHS tapes on this gaming show, Jenna and Brandon get to work parsing what could make a game "self-aware" and…
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Isabel J. Kim, attorney, author, podcaster, and sword girl, makes the game "Oil Zone," based on the prompts: Neon, hydraulic, a game that doesn't use a regular controller The Mad Max of it all is that you hunt feral AI cars - and other players - at night in order to customize and upgrade your whip. But I hope you have strong arms because you've onl…
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First-time returning guest Geoff Moonen rejoins the show to make "My Magical World Never Went Away," based on the prompts: hyper realistic Magical Girls fist-fighting Geoff and Jenna run with a fairly generous understanding of the phrase "hyper realistic," as applying to the magical girl portion and NOT the physics or fist-fighting. Their game unde…
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Chase Carter, games journalist and co-founder of Rascal News, deploys his incredible language skills to make "Flappy Bird: Shifted" with the prompts: ASCII, Supernatural Investigation, Flappy-bird-like I hope you're ready for a hard-hitting story about a search for a lost loved one, undertaken entirely by pressing a button to fight gravity. Shift y…
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Tristan Cooper, social media manager for The Verge and Can I Pet The Dog, makes "Stable 4: They Like It!" based on the words: Anachronistic haberdasher Racing Game The resulting game leans into the indie game trope of making lots of cute hats for cute animals, using the materials you can scrounge from your trophy wins. And most importantly, the hor…
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Amanda Silberling, tech journalist and podcaster, joins the podcast mostly to dunk on former guest Giovanni Colantonio, but also to brag about going to the Olympics. Inbetween all that, they make the game "Mail-puss," a game based on the prompts: incredibly haunted, Mail-puss, Played secretly at a party or event The resulting folk game(s) can be pl…
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Lin Codega, games journalist and co-founder of Rascal News, joins the pod to make "Spiral Apotheosis," based on the prompts: Addictive, Last god in the pantheon, Inscrutable, award-winning Eurogame Lin, using their expansive knowledge of what makes a TTRPG both award-winning and "Eurogame," lays out the groundwork for a game in which the rules are …
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Riley MacLeod takes a break from his incredible games journalism to make a game based on the prompts: Pampered, Tornado Watch, Endless runner After bouncing between a few great options for a game, they land on a new cat-based platforming game. Play as a beautiful chonky cat trying to get to either end of this tornado with slow but steady determinat…
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Patrick Gill, a talented video essayiest and bonkers livestreamer, joins the podcast to make a nasty brain game with the prompts: Horrifying, Nobody can discover your recent lottery win, Deckbuilder The resulting brain-reaping game pits your social skills against the people in your small town as you try to keep your terrible secret. Mash up a littl…
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Amy Vorpahl, actress, musician and expert DM, is ready to practice making games with the prompts: Ten-minute, marching band simulator, dating sim Now it's time for the awkward marching band nerds to strip off their pseudo-military uniforms and reveal their thick buff legs. In Pucker Up and Blow, you'll have a chance to romance a variety of either s…
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Professor Ashley, twitch stream and a literal real professor, challenges Jenna's base concepts about fun, flirting, and composting with the prompts: extremely literal composting weeklong LARP Together they make an education workshop with structured workshops on composting and a farmer-romancing meta game. But it is NOT a cult. For legal reasons, I …
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janky hidden role Thank you for listening to Big Game Hunger! Email us at [email protected]. Visit the DFTBA Big Game Hunger merch shop at bit.ly/jennamerch. Big Game Hunger is part of the Multitude Collective of podcasts. Created and hosted by Jenna Stoeber. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at …
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mayor They only have two more years of funding to complete this game, where you play as a penguin trying to run for mayor on the platform of brining eternal darkness and permanent ice to your town. A tough sell, but you can sway voters by wearing cute hats and little bowties! Check out Laser's work on his website, LaserTheBoy.com, and check out his…
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Kaylee Rowena, talented comic illustrator and haunted house expert, joins the podcast to make a very pride-ful TTRPG with the prompts: underground, Local Government drama, tongue-based Taking a cue from Lasers and Feelings, they create the gayest spectrum possible: seduction to inimidation. Play as Chirry Pitt as she gets manipulates the city counc…
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TTRPG creator Anica Seelie is gifted three great prompts for their skill set: maintaining a eldrich god's slumber With a firm but loving grip on these words, Anica and Jenna slowly escalate their ideas until they make a game about continually fucking to appease the eldrich horror Suc'Naath. But don't do too good a job or your partner might experien…
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Mischa Stanton, audio editor extraodinare and beloved Multitude podcaster, gets a very tricky gameplay-type (left by Jacob Geller), but manages to combine it flawlessly with the two other options: lazy, sims rival, kick-punch They envision a remarkable god-sim game where, aided by many hand-and-footed angels, the player must build up its civilizati…
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Penny Olivia Parker aka SnapCube, voice actor, streamer, and all around delightful person, goes deep on some word- and wood-intepretation with the prompts: wooden, train, game that doesn't use any controller. The result is a cute but surprisingly hard-hitting trolley game where you try your best to communicate with the (literal, metaphorical) woode…
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