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<div class="span index">1</div> <span><a class="" data-remote="true" data-type="html" href="/series/the-sarah-fraser-show-3599341">The Sarah Fraser Show</a></span>


For twenty years, media personality Sarah Fraser has made a name for herself with her bold, hilarious, and totally unfiltered takes on everything from pop culture to parenting, life's messy struggles, and surviving the chaos of Hollywood. On her hit daily show, The Sarah Fraser Show, Sarah dives into the wildest corners of celebrity culture, interviewing and dissecting the most outrageous reality stars and offbeat personalities from Bravo, Sister Wives, 90 Day Fiance, and beyond. Nothing is off-limits, and you never know what’s coming next—but with Sarah, it’s guaranteed to be unforgettable. For advertising or collabs, reach out to thesarahfrasershow@gmail.com
MCG - Object Creation
Manage episode 162175782 series 1272067
Content provided by 3ds Max Learning Channel. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by 3ds Max Learning Channel or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
In this movie, you learn to add your own tools that appear as new objects in the Geometry command panel. The tool that you learn to put together is one you would use to replace children objects in a hierarchy by another scene object that you define.
…
continue reading
145 episodes
Manage episode 162175782 series 1272067
Content provided by 3ds Max Learning Channel. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by 3ds Max Learning Channel or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
In this movie, you learn to add your own tools that appear as new objects in the Geometry command panel. The tool that you learn to put together is one you would use to replace children objects in a hierarchy by another scene object that you define.
…
continue reading
145 episodes
All episodes
×3
3ds Max Learning Channel

In this movie, you adjust the UV clusters to minimize distortion and then you pack them into the UV area.
3
3ds Max Learning Channel

In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extracting normal maps.
3
3ds Max Learning Channel

In this movie, you extract low-poly models from their respective high-poly counterparts.
3
3ds Max Learning Channel

In this movie, you explore the high poly components that make the various parts of the column. You also learn about Floater objects, which are meant to provide a very efficient technique to projecting normal maps.
3
3ds Max Learning Channel

In this tutorial, you learn to use normal maps to provide detail without adding geometry. It's a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.
In this tutorial, you learn to wire TextPlus entities to objects and scene parameters to read and update values such as time, transforms and animation controllers.
In this tutorial, you learn to animate TextPlus entities globally but also by separating paragraphs, lines, words and even individual characters. You do so by applying various animation presets to test the concept.
In this tutorial, you experiment with TextPlus, which replaces the old text tool in 3ds Max. you learn some basic functionality and about the ease of use that enables you to create quick and easy text elements.
3
3ds Max Learning Channel

1 Using Animation Offset Controls and Presets 15:33
15:33
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In this tutorial, you learn about Animation Offset Controls and Animation Presets, which are tools that make it easy to induce an offset so that the same animation does not occur simultaneously on multiple objects.
3
3ds Max Learning Channel

1 Using the Voxel Solver with the Skin Modifier 11:05
11:05
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In this tutorial, you learn to use the Voxel Solver, which gives you a much better start-up skin solution where most of the skinning is already properly established. From that point, you only need to add the finishing touches.
3
3ds Max Learning Channel

In this tutorial, you learn to clean up data imported or linked from other 3D applications. This includes using Layers or Selection Sets. You also learn to correct material and mapping problems, as well as fix lights and cameras inaccuracies.
3
3ds Max Learning Channel

In this tutorial, you learn to link a Revit model to 3ds Max. You learn about the link presets that you can use to sort the imported models one way or another. You also learn how to update the 3ds Max scene once the model in Revit has been modified.
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3ds Max Learning Channel

In this tutorial, you explore the Design Ribbon that is part of the Design Standard Workspace. The Design Ribbon combines tools that are useful for Design Visualization. This is easier than hunting for them in various areas of the 3ds Max interface.
3
3ds Max Learning Channel

In this tutorial, you learn about a command that enables you to find the tools you need by using a simple keyboard shortcut. This can be a great time saver as it prevents you from hunting for commands in various areas of the interface.
3
3ds Max Learning Channel

In this tutorial, you learn to control the quality of viewport feedback, especially when displaying textures and background images.
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