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Episode 200: WebGPU

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Manage episode 377665017 series 3511970
Content provided by Android Developers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Android Developers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU’s new shading language), the state of WebGL (the predecessor API for web GPU rendering), and lots of other fun related graphics topics.

Ken, Romain, and Chet (not pictured: Corentin, who is on the monitor behind the photographer)

Links:

Romain: @romainguy, romainguy@threads, [email protected]

Tor: tor.norbye@threads and [email protected]

Chet: @chethaase, chet.haase@threads, and [email protected]

Ken: @gfxprogrammerCorentin: @DaKangz and @[email protected]

Catch more from ADB → https://goo.gle/adb-podcast Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs

  continue reading

214 episodes

Artwork
iconShare
 
Manage episode 377665017 series 3511970
Content provided by Android Developers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Android Developers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, Chet and Romain speak with Ken Russell and Corentin Wallez from the WebGPU team. WebGPU is a new API that brings modern GPU rendering and compute functionality to web and other platforms (including Android!). We talk about the genesis and capabilities of WebGPU, WGSL (WebGPU’s new shading language), the state of WebGL (the predecessor API for web GPU rendering), and lots of other fun related graphics topics.

Ken, Romain, and Chet (not pictured: Corentin, who is on the monitor behind the photographer)

Links:

Romain: @romainguy, romainguy@threads, [email protected]

Tor: tor.norbye@threads and [email protected]

Chet: @chethaase, chet.haase@threads, and [email protected]

Ken: @gfxprogrammerCorentin: @DaKangz and @[email protected]

Catch more from ADB → https://goo.gle/adb-podcast Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs

  continue reading

214 episodes

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