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The Indie Dev Path: Making Tread with Mitchell Nursey

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Manage episode 490577274 series 3669612
Content provided by Behind the Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Behind the Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

Welcome to another episode of Behind the Games, where we dive deep into the world of game development, one story at a time.

In this episode, host A.J. Scarlato sits down with Mitchel Nursey, the indie developer behind Tread, a fast-paced multiplayer arcade-style tank shooter. Mitchel opens up about the highs and lows of his development journey, including how he got started, what keeps him going, and where the road is taking him next.

We talk:

  • The origin story of Tread and its core design principles
  • What it’s really like building an indie game from scratch
  • How to break into the game industry (and what to avoid)
  • The balance of coding, creative vision, and indie grit
  • Advice for students, aspiring developers, and future studio founders

Whether you’re in a AAA studio looking to launch your own project, a student mapping your path, or a game enthusiast curious about what happens behind the screen—this is an episode you won’t want to miss.

Connect & Learn More

Play or follow Tread:
Visit Mitchel's official website: https://treadgame.ca/

Request Steam Beta Key: https://treadgame.ca/steam-beta-key.html

Follow him on X (Twitter): @MitchelNursey

Learn more about the show:
Visit the official site: https://www.behind-the-games.com

Want to be a guest, sponsor, or get in touch?
Email the host: [email protected]

Support the show

  continue reading

4 episodes

Artwork
iconShare
 
Manage episode 490577274 series 3669612
Content provided by Behind the Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Behind the Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

Welcome to another episode of Behind the Games, where we dive deep into the world of game development, one story at a time.

In this episode, host A.J. Scarlato sits down with Mitchel Nursey, the indie developer behind Tread, a fast-paced multiplayer arcade-style tank shooter. Mitchel opens up about the highs and lows of his development journey, including how he got started, what keeps him going, and where the road is taking him next.

We talk:

  • The origin story of Tread and its core design principles
  • What it’s really like building an indie game from scratch
  • How to break into the game industry (and what to avoid)
  • The balance of coding, creative vision, and indie grit
  • Advice for students, aspiring developers, and future studio founders

Whether you’re in a AAA studio looking to launch your own project, a student mapping your path, or a game enthusiast curious about what happens behind the screen—this is an episode you won’t want to miss.

Connect & Learn More

Play or follow Tread:
Visit Mitchel's official website: https://treadgame.ca/

Request Steam Beta Key: https://treadgame.ca/steam-beta-key.html

Follow him on X (Twitter): @MitchelNursey

Learn more about the show:
Visit the official site: https://www.behind-the-games.com

Want to be a guest, sponsor, or get in touch?
Email the host: [email protected]

Support the show

  continue reading

4 episodes

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