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Episode 102: Golems and Constructs in Dungeons and Dragons | Favorite DnD Game Mechanics | One DnD

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Content provided by Joe Hardin and Randy Nichols, Joe Hardin, and Randy Nichols. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joe Hardin and Randy Nichols, Joe Hardin, and Randy Nichols or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Monster Mash #4: Golems & Constructs
Episode 102 Streamed Live Tuesday August 23, 2022
Geekosphere ONE D&D coming 2024, but sign up now for playtest document: https://youtu.be/OpI7J9vtbnw
Main Topic: Monster Mash #4 - Golems & Constructs

1) Their first appearance in DnD: Golems and other constructs had their start all the way back in the Greyhawk Supplement for OD&D in 1975. There were many variants over the editions: Obsidian, Wood, Bronze in NX, BECMI, RC Modrons appeared in 1e Necrophidius Golem, Stone Guardian, caryatid column in 2e Inevitables (modrons and maruts) in Planescape Big four and a total of 74 types other types in 3e Warforged of Eberron: https://eberron.fandom.com/wiki/Warforged and http://eberronunlimited.wikidot.com/warforged#toc0 (+) No Modrons until Dragon 414 in 4e. Big four, animated objects, clockwork creatures, Modrons, Marut in 5e
2) Their most common types, characteristics & powers throughout the editions. Golems: immune to magic, no sneak attack, SR, could go berserk, unique ways to kill PCs especially Clay and Iron
3) Ecology & influence of monster in the campaign world. Built by spellcasters, eternal guardians, odd defenders, generally difficult to defeat, even for the creator, great higher-level foes, usually limited influence on the world and campaign
4.) How best to use them? They should be guardians of ancient/hidden treasures. They should be challenging and terrifying. My Favorite Examples: 3.X: Demonflesh Golem that was programmed to act like it was Demogorgon as well as to frustrate spellcasters and terrify 2e characters.
5.) Mythological: https://en.wikipedia.org/wiki/Golem
6.) 3+ alternate takes:
a.) What if the technique to creating golems were lost to time?
b.) A powerful wizard summons an Ultron-like creature bound eons ago in the plane of law (Mechanus).
c.) Consider a world not unlike Eberron wherein constructs are a part of life, a highly magical world. Suddenly one day, they all stop working.
Mordenkainen’s Magnificent Mechanics:
OD+D: nothing comes to mind
BECMI/BX/: stat mods(lower), domain play emphasized, power of spells, CLW though slight difference
TSR Era DnD: monster immunities, PC fragility, save or suck spells/conditions, stat boosting items/situations hard to come by, power of spells
Shameless Plug Time:
If you would like to support our show, please like, subscribe, and share us where you are listening or viewing the show, also:
We are on all the socials, video and podcast places as well.
Cash Support
PayPal: paypal.me/biggusgeekus
Streamlabs: https://streamlabs.com/biggusgeekus1/tip
Anchor: https://www.anchor.fm/biggusgeekus
On the Web: Website: www.biggusgeekuspodcast.com
Email: [email protected]

  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 338951641 series 3374838
Content provided by Joe Hardin and Randy Nichols, Joe Hardin, and Randy Nichols. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joe Hardin and Randy Nichols, Joe Hardin, and Randy Nichols or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Monster Mash #4: Golems & Constructs
Episode 102 Streamed Live Tuesday August 23, 2022
Geekosphere ONE D&D coming 2024, but sign up now for playtest document: https://youtu.be/OpI7J9vtbnw
Main Topic: Monster Mash #4 - Golems & Constructs

1) Their first appearance in DnD: Golems and other constructs had their start all the way back in the Greyhawk Supplement for OD&D in 1975. There were many variants over the editions: Obsidian, Wood, Bronze in NX, BECMI, RC Modrons appeared in 1e Necrophidius Golem, Stone Guardian, caryatid column in 2e Inevitables (modrons and maruts) in Planescape Big four and a total of 74 types other types in 3e Warforged of Eberron: https://eberron.fandom.com/wiki/Warforged and http://eberronunlimited.wikidot.com/warforged#toc0 (+) No Modrons until Dragon 414 in 4e. Big four, animated objects, clockwork creatures, Modrons, Marut in 5e
2) Their most common types, characteristics & powers throughout the editions. Golems: immune to magic, no sneak attack, SR, could go berserk, unique ways to kill PCs especially Clay and Iron
3) Ecology & influence of monster in the campaign world. Built by spellcasters, eternal guardians, odd defenders, generally difficult to defeat, even for the creator, great higher-level foes, usually limited influence on the world and campaign
4.) How best to use them? They should be guardians of ancient/hidden treasures. They should be challenging and terrifying. My Favorite Examples: 3.X: Demonflesh Golem that was programmed to act like it was Demogorgon as well as to frustrate spellcasters and terrify 2e characters.
5.) Mythological: https://en.wikipedia.org/wiki/Golem
6.) 3+ alternate takes:
a.) What if the technique to creating golems were lost to time?
b.) A powerful wizard summons an Ultron-like creature bound eons ago in the plane of law (Mechanus).
c.) Consider a world not unlike Eberron wherein constructs are a part of life, a highly magical world. Suddenly one day, they all stop working.
Mordenkainen’s Magnificent Mechanics:
OD+D: nothing comes to mind
BECMI/BX/: stat mods(lower), domain play emphasized, power of spells, CLW though slight difference
TSR Era DnD: monster immunities, PC fragility, save or suck spells/conditions, stat boosting items/situations hard to come by, power of spells
Shameless Plug Time:
If you would like to support our show, please like, subscribe, and share us where you are listening or viewing the show, also:
We are on all the socials, video and podcast places as well.
Cash Support
PayPal: paypal.me/biggusgeekus
Streamlabs: https://streamlabs.com/biggusgeekus1/tip
Anchor: https://www.anchor.fm/biggusgeekus
On the Web: Website: www.biggusgeekuspodcast.com
Email: [email protected]

  continue reading

211 episodes

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