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#227: AI UGC: Scaling Mobile Creative with Andy Willers, Co-Founder at Favoured

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Manage episode 467027443 series 2797088
Content provided by Business of Apps. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Business of Apps or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

AI is reshaping the way brands create and test ads, and mobile marketing is at the forefront of this revolution. With AI-generated UGC (aka User Generated Content), creative testing at scale is no longer a challenge—it is an opportunity.

Today, I’m joined by Andy to explore how their partnership with HeyGen is unlocking new possibilities for mobile advertisers. How is AI changing the game, and what does this mean for the future of creative? Let’s find out.

Today’s Topics Include:
  • Andy Willers' bio
  • About Favoured
  • Challenges Favoured faced before integrating AI-generated UGC
  • What impact AI UGC had on one of the campaigns Favoured was running
  • Biggest opportunities and risks for brands scaling creative testing with AI-generated content
  • Android or iOS?
  • Leaving his smartphone at home, what features would Andy miss most?
  • What features he would like to see added to his smartphone?
Links and Resources: Quotes from Andy Willers

" What AI has allowed us to do, particularly on the UGC side, is massively increase our capability for creative testing,” Andy said. “HeyGen’s digital avatars enable us to quickly generate multiple UGC scripts or executions—allowing us to test different messaging and ad styles at scale.."

"We’re not at a stage where you type in a prompt and AI spits out a perfect execution. The human touch is still essential,” he explained. “HeyGen gives us the raw material—high-quality AI avatars—but it still requires skilled video editors to integrate them effectively with B-roll footage and visual elements."

Host

Business Of Apps - connecting the app industry since 2012

  continue reading

255 episodes

Artwork
iconShare
 
Manage episode 467027443 series 2797088
Content provided by Business of Apps. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Business of Apps or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

AI is reshaping the way brands create and test ads, and mobile marketing is at the forefront of this revolution. With AI-generated UGC (aka User Generated Content), creative testing at scale is no longer a challenge—it is an opportunity.

Today, I’m joined by Andy to explore how their partnership with HeyGen is unlocking new possibilities for mobile advertisers. How is AI changing the game, and what does this mean for the future of creative? Let’s find out.

Today’s Topics Include:
  • Andy Willers' bio
  • About Favoured
  • Challenges Favoured faced before integrating AI-generated UGC
  • What impact AI UGC had on one of the campaigns Favoured was running
  • Biggest opportunities and risks for brands scaling creative testing with AI-generated content
  • Android or iOS?
  • Leaving his smartphone at home, what features would Andy miss most?
  • What features he would like to see added to his smartphone?
Links and Resources: Quotes from Andy Willers

" What AI has allowed us to do, particularly on the UGC side, is massively increase our capability for creative testing,” Andy said. “HeyGen’s digital avatars enable us to quickly generate multiple UGC scripts or executions—allowing us to test different messaging and ad styles at scale.."

"We’re not at a stage where you type in a prompt and AI spits out a perfect execution. The human touch is still essential,” he explained. “HeyGen gives us the raw material—high-quality AI avatars—but it still requires skilled video editors to integrate them effectively with B-roll footage and visual elements."

Host

Business Of Apps - connecting the app industry since 2012

  continue reading

255 episodes

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