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Episode 483 - Erick Geisler — CTO, Global Objects

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Manage episode 432675874 series 74017
Content provided by Chaos Group Labs and Chaos Labs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chaos Group Labs and Chaos Labs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Erick Giesler has seen the filmmaking industry change right from the very start. As a child, he acted in TV shows, but found that he was more fascinated with what was happening behind the camera. He learned how to create VFX, beginning on SGIs, then moving to software such as Electric Image, 3ds Max, and V-Ray, and helping to create VFX for movies including Independence Day, Titanic, and The Day After Tomorrow, and picking up two Emmy awards.

Today, Erick is leveraging his experience behind the scenes with Global Objects, a company set up to create astonishingly accurate digital twins of real-world things for use in everything from real-time to machine learning. Erick discusses his career and how the VFX industry is still facing familiar challenges, and he gives his thoughts on promising new technology in VFX, including USD, MaterialX, NeRFs, Gaussian Splats, real-time rendering, and artificial intelligence.

  continue reading

351 episodes

Artwork
iconShare
 
Manage episode 432675874 series 74017
Content provided by Chaos Group Labs and Chaos Labs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chaos Group Labs and Chaos Labs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Erick Giesler has seen the filmmaking industry change right from the very start. As a child, he acted in TV shows, but found that he was more fascinated with what was happening behind the camera. He learned how to create VFX, beginning on SGIs, then moving to software such as Electric Image, 3ds Max, and V-Ray, and helping to create VFX for movies including Independence Day, Titanic, and The Day After Tomorrow, and picking up two Emmy awards.

Today, Erick is leveraging his experience behind the scenes with Global Objects, a company set up to create astonishingly accurate digital twins of real-world things for use in everything from real-time to machine learning. Erick discusses his career and how the VFX industry is still facing familiar challenges, and he gives his thoughts on promising new technology in VFX, including USD, MaterialX, NeRFs, Gaussian Splats, real-time rendering, and artificial intelligence.

  continue reading

351 episodes

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