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Ep 15: GA Conf USA 2024 Panel Discussions - Ctrl, Alt, Access

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Manage episode 456992136 series 3626804
Content provided by Ctrl Alt Access. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ctrl Alt Access or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Took us a month to catch up, but here's a recap of 16 hours of accessibility talks and panels worth knowing about. 00:00 – Intro 02:00 – DAY 1 02:10 – Update from the industry 04:55 – Accessible DOOM mod 08:15 – Servers up, Everyone is welcome 18:25 – Tourettes IRL 22:40 – Developing in the dark 26:46 – Cheat codes for all 28:25 – Forgetting is frustrating 30:25 – Overanalyzing and Syntezysing 33:12 – Accessibility to burnout 41:24 – DAY 2 41:50 – Seeing into your future, developing an accessible game for later today 45:30 – Open world and ADHD, a cautionary tale about love, pain and opportunity 48:13 – Cognitive accessibility UX in Star Wars Jedi Survivor 57:55 – #OpenForNaughtyDog 59:40 – More than a saving throw 1:03:05 – Skill tree unlocked, from consultant to inhouse 1:05:30 – Hell welcomes all 1:05:50 – How to line break subtitles 1:06:50 – Accessible gadget for gamers 1:08:40 – Developing the latest hardware accessibility offerings at Xbox 1:14:30 – Where to find all the talks 1:15:45 – Where to find us
  continue reading

31 episodes

Artwork
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Manage episode 456992136 series 3626804
Content provided by Ctrl Alt Access. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ctrl Alt Access or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Took us a month to catch up, but here's a recap of 16 hours of accessibility talks and panels worth knowing about. 00:00 – Intro 02:00 – DAY 1 02:10 – Update from the industry 04:55 – Accessible DOOM mod 08:15 – Servers up, Everyone is welcome 18:25 – Tourettes IRL 22:40 – Developing in the dark 26:46 – Cheat codes for all 28:25 – Forgetting is frustrating 30:25 – Overanalyzing and Syntezysing 33:12 – Accessibility to burnout 41:24 – DAY 2 41:50 – Seeing into your future, developing an accessible game for later today 45:30 – Open world and ADHD, a cautionary tale about love, pain and opportunity 48:13 – Cognitive accessibility UX in Star Wars Jedi Survivor 57:55 – #OpenForNaughtyDog 59:40 – More than a saving throw 1:03:05 – Skill tree unlocked, from consultant to inhouse 1:05:30 – Hell welcomes all 1:05:50 – How to line break subtitles 1:06:50 – Accessible gadget for gamers 1:08:40 – Developing the latest hardware accessibility offerings at Xbox 1:14:30 – Where to find all the talks 1:15:45 – Where to find us
  continue reading

31 episodes

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