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Problem #12: Chasing "Interesting"

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Manage episode 462298429 series 3638200
Content provided by Tracy Sizemore and Kristian Serrano. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tracy Sizemore and Kristian Serrano or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

This week, Tracy and Kristian discuss the impossible-to-define goal of what makes a creative work "interesting." Sometimes we can get lost in the "rules," or fixated on inspirations we want to duplicate, or we even get too wrapped up in what we think our audience wants, and in doing so we make choices that favor the safe road, only to find what we've created uncompelling--even boring. In trying to give ourselves guidance on this esoteric topic, we explore playing the "what if" game, recount some metaphorical anecdotes from Tracy's theatrical lighting design career, and even cite the works and advice of one of the world's most interesting creative artists, the recently passed David Lynch. RIP.

Join our discord!: https://discord.gg/Bc9dvuzZYJ
The Han Cluster® Role Playing Game Website: https://hancluster.com
Immaterial Plane: https://immaterialplane.com/
David Lynch on creativity:
https://www.youtube.com/watch?v=yJSr6yUnKYk
https://www.youtube.com/watch?v=S2RFMCmfRmc

  continue reading

34 episodes

Artwork
iconShare
 
Manage episode 462298429 series 3638200
Content provided by Tracy Sizemore and Kristian Serrano. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tracy Sizemore and Kristian Serrano or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

This week, Tracy and Kristian discuss the impossible-to-define goal of what makes a creative work "interesting." Sometimes we can get lost in the "rules," or fixated on inspirations we want to duplicate, or we even get too wrapped up in what we think our audience wants, and in doing so we make choices that favor the safe road, only to find what we've created uncompelling--even boring. In trying to give ourselves guidance on this esoteric topic, we explore playing the "what if" game, recount some metaphorical anecdotes from Tracy's theatrical lighting design career, and even cite the works and advice of one of the world's most interesting creative artists, the recently passed David Lynch. RIP.

Join our discord!: https://discord.gg/Bc9dvuzZYJ
The Han Cluster® Role Playing Game Website: https://hancluster.com
Immaterial Plane: https://immaterialplane.com/
David Lynch on creativity:
https://www.youtube.com/watch?v=yJSr6yUnKYk
https://www.youtube.com/watch?v=S2RFMCmfRmc

  continue reading

34 episodes

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