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We’ve Got None! Time & Games Design – Episode 1

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Manage episode 316941715 series 105603
Content provided by DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Welcome to the first ever episode of Dicing with Design!

This podcast hopes to cover all aspects of games design, from creating a brand new game from scratch to designing a campaign to run as a GM.

We’ll be talking about creating characters, creating storylines, creating rules and creating entire games systems. We’ll be discussing existing games, how they’re designed and how they can be changed with a bit of creative house ruling. We’ll also be talking a bit more generally about games we’re playing right now, and what we like.

So, we hope you like it – join us for spot of Dicing with Design!

Time and Games Design: Dicing With Design – Episode 1

The post We’ve Got None! Time & Games Design – Episode 1 appeared first on Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design Podcast.

  continue reading

66 episodes

Artwork
iconShare
 
Manage episode 316941715 series 105603
Content provided by DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DicingWithDesign.com | Colin, Joe & Grant, DicingWithDesign.com | Colin, and #x26; Grant or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Welcome to the first ever episode of Dicing with Design!

This podcast hopes to cover all aspects of games design, from creating a brand new game from scratch to designing a campaign to run as a GM.

We’ll be talking about creating characters, creating storylines, creating rules and creating entire games systems. We’ll be discussing existing games, how they’re designed and how they can be changed with a bit of creative house ruling. We’ll also be talking a bit more generally about games we’re playing right now, and what we like.

So, we hope you like it – join us for spot of Dicing with Design!

Time and Games Design: Dicing With Design – Episode 1

The post We’ve Got None! Time & Games Design – Episode 1 appeared first on Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design Podcast.

  continue reading

66 episodes

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