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ELDEN RING is a triumph of videogame design because of the quiet moments

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Manage episode 323171040 series 2889463
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

ELDEN RING, the latest game from Japanese studio FromSoftware, has sold over 12 million copies since its release in late February.

This massive, open-world adventure-rpg continues to build on the legacy and foundation of FromSoftware's previous works in DARK SOULS and BLOODBORNE, throwing players into a dark fantasy world filled with rich lore and difficult boss fights and challenging encounters to overcome.

Sifter producer Adam Christou joins Gianni for a chat about his time in ELDEN RING, having just finished the game to completion, defeating every boss in the lands between over the course of 110 hours of gameplay.

Note: this is a very light chat as far as spoilers go, you should be fine to dive in with minimal discussion of locations, plot resolutions and lore.

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

93 episodes

Artwork
iconShare
 
Manage episode 323171040 series 2889463
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

ELDEN RING, the latest game from Japanese studio FromSoftware, has sold over 12 million copies since its release in late February.

This massive, open-world adventure-rpg continues to build on the legacy and foundation of FromSoftware's previous works in DARK SOULS and BLOODBORNE, throwing players into a dark fantasy world filled with rich lore and difficult boss fights and challenging encounters to overcome.

Sifter producer Adam Christou joins Gianni for a chat about his time in ELDEN RING, having just finished the game to completion, defeating every boss in the lands between over the course of 110 hours of gameplay.

Note: this is a very light chat as far as spoilers go, you should be fine to dive in with minimal discussion of locations, plot resolutions and lore.

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

93 episodes

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