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Never Split the Party

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Manage episode 470999504 series 3448093
Content provided by Steve Kellams. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Kellams or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

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You know the old saying, Opinions are like assholes, everybody has one. And of course, if you have an opinion you gotta share that with as many people as possible, it’s the law.

Now that might sound somewhat hypocritically coming from the host of a podcast that is based solely upon sharing our opinions, but you know what, I’m gonna own that shit.

We love to talk about our favorite hobby and of course that means sharing on thoughts, ideas, and opinions. We try to make sure they come from our own experiences and we typically like to throw out the caveat that these things work for us, but might not work for you. We like to think that our ideas and advice are pretty good, but we recognize that we can be a little bias.

Over the years we have gotten some terrible advice. My favorite bad advice came from my drivers ed instructor. He was a bit of a comedian so I am pretty sure he didn’t mean it, but I distinctly remember him saying that driving a car was like dodgeball. Make sure you hit them before they hit you.

And, at the end of the day, that advice is just as bad as some of these other gems we have gotten from those well-meaning, or not so well-meaning friends and self-proclaimed gurus of roleplaying.

In this episode Mike, Christina, and I are going to talk about that bad GM Advice. We are calling this episode Never Split the Party and Other Terrible GM Advice.

I lead with Never Split the Party because that was the one that I was told over and over again, but as soon as I started running my own games, I realized that splitting the party could not only be good, but resulted in some of my most memorable gaming experiences. So, my entire roleplaying style revolves around defying this one simple piece of what I consider bad advice.

Christina, Do you have an example of bad advice that really defines your roleplaying style?

  continue reading

96 episodes

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Manage episode 470999504 series 3448093
Content provided by Steve Kellams. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Kellams or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Send us a text

You know the old saying, Opinions are like assholes, everybody has one. And of course, if you have an opinion you gotta share that with as many people as possible, it’s the law.

Now that might sound somewhat hypocritically coming from the host of a podcast that is based solely upon sharing our opinions, but you know what, I’m gonna own that shit.

We love to talk about our favorite hobby and of course that means sharing on thoughts, ideas, and opinions. We try to make sure they come from our own experiences and we typically like to throw out the caveat that these things work for us, but might not work for you. We like to think that our ideas and advice are pretty good, but we recognize that we can be a little bias.

Over the years we have gotten some terrible advice. My favorite bad advice came from my drivers ed instructor. He was a bit of a comedian so I am pretty sure he didn’t mean it, but I distinctly remember him saying that driving a car was like dodgeball. Make sure you hit them before they hit you.

And, at the end of the day, that advice is just as bad as some of these other gems we have gotten from those well-meaning, or not so well-meaning friends and self-proclaimed gurus of roleplaying.

In this episode Mike, Christina, and I are going to talk about that bad GM Advice. We are calling this episode Never Split the Party and Other Terrible GM Advice.

I lead with Never Split the Party because that was the one that I was told over and over again, but as soon as I started running my own games, I realized that splitting the party could not only be good, but resulted in some of my most memorable gaming experiences. So, my entire roleplaying style revolves around defying this one simple piece of what I consider bad advice.

Christina, Do you have an example of bad advice that really defines your roleplaying style?

  continue reading

96 episodes

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