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Dual Universe Game Designer Reveals NEW Updates, PvP Meta Changes & Nerfs - NQ Entropy

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Manage episode 276529411 series 2538711
Content provided by sprEEEzy. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sprEEEzy or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Dual Universe Game Designer NQ-Entropy spilling the beans on all upcoming changes and design choices. PvP, cube meta, markets, server stability, performance, and many more topics covered. Novaquark seems to be aware of all current issues, and is working actively on fixing them.

The video episode is available on YouTube!

Timestamps:
00:00 Intro
02:51 Free Trial
04:20 DAC/PLEX
05:20 Goal of Dual Universe
09:48 Player Missions & Objectives
11:41 What's gonna happen to inactive player's constructs
15:35 Are LUA scripts too good?
18:08 Anti-grav generator (AGG) LUA script
19:30 Is Nanopack-queueing bannable
21:10 Cosmetic item real money store
22:18 Server refresh rate & performance
24:15 Atmospheric PvP info & release date
27:50 Safe zone planet triangle
31:10 "Gurubashi arena" style of PvP
33:30 FPS performance concerns
35:30 RDMS improvements
39:50 Market & economy exploits
43:15 Does DU economy have integrity right now?
44:30 Industry link tool issues
47:57 New solar systems
50:51 Territory scanners too good
53:48 PvP Cube Meta - Upcoming changes
59:20 Weapon size limits
1:00:05 Safe zone radius too big?
1:07:00 Mass PvP battles
1:08:20 ETA on Player Markets
1:10:40 Warp, XL containers, XL cores, 3D space map, more voxel options, joystick support, etc

Final Phase Podcast: YouTube | iTunes | Google Podcasts | Spotify | Stitcher | Anchor | Tune-in | RadioPublic | Spreaker | All Platforms

sprEEEzy: Twitch | YouTube | Twitter | Facebook | Instagram | Discord | Website | Patreon

  continue reading

14 episodes

Artwork
iconShare
 
Manage episode 276529411 series 2538711
Content provided by sprEEEzy. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sprEEEzy or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Dual Universe Game Designer NQ-Entropy spilling the beans on all upcoming changes and design choices. PvP, cube meta, markets, server stability, performance, and many more topics covered. Novaquark seems to be aware of all current issues, and is working actively on fixing them.

The video episode is available on YouTube!

Timestamps:
00:00 Intro
02:51 Free Trial
04:20 DAC/PLEX
05:20 Goal of Dual Universe
09:48 Player Missions & Objectives
11:41 What's gonna happen to inactive player's constructs
15:35 Are LUA scripts too good?
18:08 Anti-grav generator (AGG) LUA script
19:30 Is Nanopack-queueing bannable
21:10 Cosmetic item real money store
22:18 Server refresh rate & performance
24:15 Atmospheric PvP info & release date
27:50 Safe zone planet triangle
31:10 "Gurubashi arena" style of PvP
33:30 FPS performance concerns
35:30 RDMS improvements
39:50 Market & economy exploits
43:15 Does DU economy have integrity right now?
44:30 Industry link tool issues
47:57 New solar systems
50:51 Territory scanners too good
53:48 PvP Cube Meta - Upcoming changes
59:20 Weapon size limits
1:00:05 Safe zone radius too big?
1:07:00 Mass PvP battles
1:08:20 ETA on Player Markets
1:10:40 Warp, XL containers, XL cores, 3D space map, more voxel options, joystick support, etc

Final Phase Podcast: YouTube | iTunes | Google Podcasts | Spotify | Stitcher | Anchor | Tune-in | RadioPublic | Spreaker | All Platforms

sprEEEzy: Twitch | YouTube | Twitter | Facebook | Instagram | Discord | Website | Patreon

  continue reading

14 episodes

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