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#60: War… Changes? Exploring the Popularity of Post Apocalyptic Settings in Video Games

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Content provided by First Person Scholar Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by First Person Scholar Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
The apocalypse is something we often perceive as a cataclysmic event or phenomena representing the harbinger of the end- the utter extinguishment of life as a society has come to know it. But, how true is this assumption? This month, we discuss the popularity of post-apocalyptic settings in video games, our biases and assumptions about them, and how, ultimately, they can often yield something greater than the sum of their parts.
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14 episodes

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Fetch error

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Manage episode 354052618 series 1054010
Content provided by First Person Scholar Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by First Person Scholar Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
The apocalypse is something we often perceive as a cataclysmic event or phenomena representing the harbinger of the end- the utter extinguishment of life as a society has come to know it. But, how true is this assumption? This month, we discuss the popularity of post-apocalyptic settings in video games, our biases and assumptions about them, and how, ultimately, they can often yield something greater than the sum of their parts.
  continue reading

14 episodes

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