E21: Subs, Doms, Surprise, and Suspense
Manage episode 396875764 series 3418463
Eric starts 2024 with a new paper on League of Legends published by leading researchers. Is there an optimal amount of excitement in matches, and if so, where is it? Chris returns from Italy, and holy cannoli, did he have a "time" while Phil laments subscription-based pricing as the antithesis of game monetization. The crew agrees to spend money on Magic The Gathering this year.
Chapters
1. Gift Giving and Utility Concept (00:00:00)
2. Analyzing Game Types and Subscriptions (00:04:30)
3. Bear Markets, Mana Systems, Auto Chess (00:11:40)
4. Game Pacing and Comeback Mechanics Impact (00:20:28)
5. Neoclassical Explanation and Game Design (00:28:37)
6. Netflix's Gaming Subscription Struggles (00:37:20)
7. Challenges and Economics of Gaming Subscriptions (00:43:17)
8. Monetizing Games and Subscription Models (00:52:23)
9. Exploring the Subscription Model in Gaming (00:59:53)
10. Comparison of Content (01:06:22)
42 episodes