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S2. Ep3: AI & the Future of Gaming: Procedural Everything – How AI Is Rewriting Game Design from Worlds to Weapons

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Manage episode 491247490 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.

Hosted on Acast. See acast.com/privacy for more information.

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17 episodes

Artwork
iconShare
 
Manage episode 491247490 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

17 episodes

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