Artwork

Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

S1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace

18:27
 
Share
 

Manage episode 490909064 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
From horse armor and loot boxes to battle passes and billion-dollar cosmetics, modern gaming has become as much about buying as it is about playing. In this episode of Game-Loft Cast, we explore how microtransactions evolved from optional extras to essential business models—and what it means for players, developers, and game design. Are monetization strategies enhancing our experiences, or exploiting our time and wallets? This is the full story of how games became marketplaces—and where we go from here.

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

17 episodes

Artwork
iconShare
 
Manage episode 490909064 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
From horse armor and loot boxes to battle passes and billion-dollar cosmetics, modern gaming has become as much about buying as it is about playing. In this episode of Game-Loft Cast, we explore how microtransactions evolved from optional extras to essential business models—and what it means for players, developers, and game design. Are monetization strategies enhancing our experiences, or exploiting our time and wallets? This is the full story of how games became marketplaces—and where we go from here.

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

17 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play