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Episode 331: PCs Running Away, Gaming Perspectives with Saul and Jolene

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Manage episode 504091971 series 2380744
Content provided by Saul Morales. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Saul Morales or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Many times there seems a point in an RPG when the players should either not fight an encounter. Why do players not consider the tactic of running away. Saul and Jolene discussed this topic. Saul admitted that he ran a lot of D&D and Pathfinder and the rules are set up for the GM to match the encounter to the level of the players. This comes from the rules to published adventures and modules that are tailored to a specific number of PCs and certain levels.
Saul and Jolene decided this would be a good topic for an episode.
Thank you for listening.
If you have any comments or topics for Saul and Jolene to cover you can email them at:
[email protected]

Website Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Trevor Horton, song Runaway, Off the album Heaven and Earth
Used under the Creative Commons License 4.0
https://creativecommons.org/licenses/by-sa/4.0/deed.en

  continue reading

379 episodes

Artwork
iconShare
 
Manage episode 504091971 series 2380744
Content provided by Saul Morales. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Saul Morales or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Many times there seems a point in an RPG when the players should either not fight an encounter. Why do players not consider the tactic of running away. Saul and Jolene discussed this topic. Saul admitted that he ran a lot of D&D and Pathfinder and the rules are set up for the GM to match the encounter to the level of the players. This comes from the rules to published adventures and modules that are tailored to a specific number of PCs and certain levels.
Saul and Jolene decided this would be a good topic for an episode.
Thank you for listening.
If you have any comments or topics for Saul and Jolene to cover you can email them at:
[email protected]

Website Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Trevor Horton, song Runaway, Off the album Heaven and Earth
Used under the Creative Commons License 4.0
https://creativecommons.org/licenses/by-sa/4.0/deed.en

  continue reading

379 episodes

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