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Episode 102 - Prince of Persia: The Sands of Time

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Manage episode 276896183 series 1291943
Content provided by Nate E-K and Go Back. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate E-K and Go Back or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Nate, Jordan, and Ryan gather to discuss PRINCE OF PERSIA: THE SANDS OF TIME, Ubisoft's 2003 time-rewinding parkour extravaganza. We discuss the game's similarities to ICO (a game we covered earlier this year), the superb level design, and how the titular Prince reads as quite a bit creepier in 2020. Ryan lauds how influential the game's combat seems to have been, Nate explains his theory that the Prince *definitely* fronts a butt-rock band, and Jordan explains his strategy for winning infinite free pizzas.

  continue reading

150 episodes

Artwork
iconShare
 
Manage episode 276896183 series 1291943
Content provided by Nate E-K and Go Back. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate E-K and Go Back or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Nate, Jordan, and Ryan gather to discuss PRINCE OF PERSIA: THE SANDS OF TIME, Ubisoft's 2003 time-rewinding parkour extravaganza. We discuss the game's similarities to ICO (a game we covered earlier this year), the superb level design, and how the titular Prince reads as quite a bit creepier in 2020. Ryan lauds how influential the game's combat seems to have been, Nate explains his theory that the Prince *definitely* fronts a butt-rock band, and Jordan explains his strategy for winning infinite free pizzas.

  continue reading

150 episodes

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