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Episode 105 - Half-Life 2
Manage episode 282036835 series 1291943
Nate, Sebastian, and Jordan gather to discuss HALF-LIFE 2, Valve's 2004 sequel shooter with a gun that throws heavy objects. We discuss the limits of narrative in first-person shooters, the shifting boundaries of the uncanny valley, and how every NPC in the game can't stop talking about what a big, strong man Gordon Freeman is. Nate admits to finally warming to the Half-Life franchise, Jordan recalls leaving his first days wrangling with Steam, and Sebastian refers to the game's sound effects as "little Proustian cookies."
150 episodes
Manage episode 282036835 series 1291943
Nate, Sebastian, and Jordan gather to discuss HALF-LIFE 2, Valve's 2004 sequel shooter with a gun that throws heavy objects. We discuss the limits of narrative in first-person shooters, the shifting boundaries of the uncanny valley, and how every NPC in the game can't stop talking about what a big, strong man Gordon Freeman is. Nate admits to finally warming to the Half-Life franchise, Jordan recalls leaving his first days wrangling with Steam, and Sebastian refers to the game's sound effects as "little Proustian cookies."
150 episodes
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