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Episode 110 - Phoenix Wright: Ace Attorney

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Manage episode 290842540 series 1291943
Content provided by Nate E-K and Go Back. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate E-K and Go Back or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Nate, Sebastian, Jordan, and David gather to discuss PHOENIX WRIGHT: ACE ATTORNEY, Capcom's courtroom adventure game from 2005. We discuss visual novel aesthetics coming to the West, linearity in adventure games, and how flawless pacing and a brilliant localization can carry a game so far. Sebastian leaves a traffic court judge speechless, David wishes the game would have come out under its working title, "Boogie Woogie Innocence," and Nate shouts at his DS on crowded public transportation.

  continue reading

150 episodes

Artwork
iconShare
 
Manage episode 290842540 series 1291943
Content provided by Nate E-K and Go Back. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nate E-K and Go Back or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Nate, Sebastian, Jordan, and David gather to discuss PHOENIX WRIGHT: ACE ATTORNEY, Capcom's courtroom adventure game from 2005. We discuss visual novel aesthetics coming to the West, linearity in adventure games, and how flawless pacing and a brilliant localization can carry a game so far. Sebastian leaves a traffic court judge speechless, David wishes the game would have come out under its working title, "Boogie Woogie Innocence," and Nate shouts at his DS on crowded public transportation.

  continue reading

150 episodes

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