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187: Damien Dessagne and Maxime Philipp | Embers | Strayed Lights

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Manage episode 372266033 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Damien Dessagne is the CEO of Embers, developer of Strayed Lights (2023) and Maxime Philipp is the project's game Director. I discovered Strayed Lights at PAX East 2023. Strayed Lights is a 3D action game with a wordless story and very disctinct visuals. I played it on Playstation, but you can also get it on Xbox, Switch, and PC. The gameplay is difficult, demanding, and ultimately rewarding. I recommend it!

In this episode we will discuss creating a game dev company, project management, wordless storytelling, designing boss battles, playtesting, developing a tutorial, creating platform-specific features for your multi-platform game, hitting deadlines, showing your game at PAX, inflation in the games industry, and much more.

Strayed Lights on Steam

Strayed Lights on Playstation

Strayed Lights on Switch

Strayed Lights on Xbox

Strayed lights on the web: https://embers.games

Strayed Lights on Twitter: @EmbersGames

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

Artwork
iconShare
 
Manage episode 372266033 series 3496713
Content provided by Jared Parisi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jared Parisi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Damien Dessagne is the CEO of Embers, developer of Strayed Lights (2023) and Maxime Philipp is the project's game Director. I discovered Strayed Lights at PAX East 2023. Strayed Lights is a 3D action game with a wordless story and very disctinct visuals. I played it on Playstation, but you can also get it on Xbox, Switch, and PC. The gameplay is difficult, demanding, and ultimately rewarding. I recommend it!

In this episode we will discuss creating a game dev company, project management, wordless storytelling, designing boss battles, playtesting, developing a tutorial, creating platform-specific features for your multi-platform game, hitting deadlines, showing your game at PAX, inflation in the games industry, and much more.

Strayed Lights on Steam

Strayed Lights on Playstation

Strayed Lights on Switch

Strayed Lights on Xbox

Strayed lights on the web: https://embers.games

Strayed Lights on Twitter: @EmbersGames

IGI on Twitter: @IndieGameINTL

Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

  continue reading

211 episodes

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