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Interactive Indies #16 - Graeme Borland

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Manage episode 223179558 series 2305896
Content provided by Daniel Voth and Interactive Indie. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Voth and Interactive Indie or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Graeme Borland is a multidisciplinary game developer, frequent game jam participant, and tall person who does not play basketball. From working on VR games at Owlchemy Labs to his daily sketch blog, Graeme is seldom without a handful of projects on the go. He enjoys coming up with tasty bite-sized games for events like Ludum Dare and Pegjam, and daydreaming about what to work on next. He also likes cats, ramen, and grapefruit juice - none of which are discussed in this episode.

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26 episodes

Artwork
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Manage episode 223179558 series 2305896
Content provided by Daniel Voth and Interactive Indie. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Daniel Voth and Interactive Indie or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Graeme Borland is a multidisciplinary game developer, frequent game jam participant, and tall person who does not play basketball. From working on VR games at Owlchemy Labs to his daily sketch blog, Graeme is seldom without a handful of projects on the go. He enjoys coming up with tasty bite-sized games for events like Ludum Dare and Pegjam, and daydreaming about what to work on next. He also likes cats, ramen, and grapefruit juice - none of which are discussed in this episode.

  continue reading

26 episodes

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