Artwork

Content provided by Know Direction Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Know Direction Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Game Design Unboxed 117: Please Don’t Burn My Village

 
Share
 

Manage episode 489249301 series 1098496
Content provided by Know Direction Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Know Direction Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In episode 117 of Game Design Unboxed: Inspiration to Publication we talk with game designer Simon Weinberg about his journey from reviewing terrible games to realizing just how tough it is to make good ones. He shares lessons from navigating the publishing world like understanding a company’s catalog before pitching, being patient during the long evaluation process, and the importance of building friendly, professional relationships with publishers.

They also discuss waking up from dreams of complete game ideas, defining your goal as a designer, how card and dice games are easiest to iterate (and recruit playtesters for), writing wacky designer diaries, bribing dragons, and that yes – game design is in fact, a real job!

Listen Now! (mp3)

Featuring:

Simon Weinberg – Guest

Danielle Reynolds – Host

  continue reading

893 episodes

Artwork
iconShare
 
Manage episode 489249301 series 1098496
Content provided by Know Direction Network. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Know Direction Network or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In episode 117 of Game Design Unboxed: Inspiration to Publication we talk with game designer Simon Weinberg about his journey from reviewing terrible games to realizing just how tough it is to make good ones. He shares lessons from navigating the publishing world like understanding a company’s catalog before pitching, being patient during the long evaluation process, and the importance of building friendly, professional relationships with publishers.

They also discuss waking up from dreams of complete game ideas, defining your goal as a designer, how card and dice games are easiest to iterate (and recruit playtesters for), writing wacky designer diaries, bribing dragons, and that yes – game design is in fact, a real job!

Listen Now! (mp3)

Featuring:

Simon Weinberg – Guest

Danielle Reynolds – Host

  continue reading

893 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play