Artwork

Content provided by Brandon Willey. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Willey or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

The Stinger Report #1234 - Active Entertainment Landscape

14:29
 
Share
 

Manage episode 480953373 series 3650329
Content provided by Brandon Willey. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Willey or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

The 2025 Dubai Entertainment Amusement and Leisure (DEAL) Expo underscored the Middle East’s rapid emergence as a global hub for amusement, attractions, and immersive social entertainment, drawing 300 exhibitors and 10,000 attendees. Key trends included a surge in active immersive and less VR experiences, with major launches from LAI Games, SEGA, and Chinese manufacturers, alongside a marked rise in “Competitive Socializing” concepts such as AR darts, interactive mini-golf, and social bowling. The event highlighted the region’s openness to direct Chinese imports despite shifting US policies, and showcased innovations in VR-based operational training, recognized for health and safety excellence. Strategic partnerships, such as WOG’s collaboration with INOWIZE, signaled intensifying competition in immersive enclosures. The opening of trailblazing venues like HUSHH in Dubai, blending hospitality with tech-driven entertainment, points to a regional explosion in social entertainment. The upcoming IAAPA Expo Middle East in Riyadh and a crowded 2026 show calendar signal fierce competition and robust investor interest in MENA’s evolving leisure sector.

  continue reading

Chapters

1. Introduction to Stinger Report (00:00:00)

2. Dubai Deal Expo 2025 Overview (00:00:41)

3. VR Gaming Innovations Showcase (00:01:43)

4. Social Entertainment Growth Trends (00:03:22)

5. China's Amusement Industry Presence (00:06:25)

6. Middle East Exhibition Battleground (00:10:53)

7. Social Entertainment Venue Explosion (00:12:56)

412 episodes

Artwork
iconShare
 
Manage episode 480953373 series 3650329
Content provided by Brandon Willey. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Willey or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

The 2025 Dubai Entertainment Amusement and Leisure (DEAL) Expo underscored the Middle East’s rapid emergence as a global hub for amusement, attractions, and immersive social entertainment, drawing 300 exhibitors and 10,000 attendees. Key trends included a surge in active immersive and less VR experiences, with major launches from LAI Games, SEGA, and Chinese manufacturers, alongside a marked rise in “Competitive Socializing” concepts such as AR darts, interactive mini-golf, and social bowling. The event highlighted the region’s openness to direct Chinese imports despite shifting US policies, and showcased innovations in VR-based operational training, recognized for health and safety excellence. Strategic partnerships, such as WOG’s collaboration with INOWIZE, signaled intensifying competition in immersive enclosures. The opening of trailblazing venues like HUSHH in Dubai, blending hospitality with tech-driven entertainment, points to a regional explosion in social entertainment. The upcoming IAAPA Expo Middle East in Riyadh and a crowded 2026 show calendar signal fierce competition and robust investor interest in MENA’s evolving leisure sector.

  continue reading

Chapters

1. Introduction to Stinger Report (00:00:00)

2. Dubai Deal Expo 2025 Overview (00:00:41)

3. VR Gaming Innovations Showcase (00:01:43)

4. Social Entertainment Growth Trends (00:03:22)

5. China's Amusement Industry Presence (00:06:25)

6. Middle East Exhibition Battleground (00:10:53)

7. Social Entertainment Venue Explosion (00:12:56)

412 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play