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Book Club: Playing Oppression by Mary Flanagan and Mikael Jakobsson

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Manage episode 482232293 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

View all cards mentioned in this episode

In the second episode of the Lucky Paper Radio Book Club, Andy, Anthony, and Parker discuss Playing Oppression by By Mary Flanagan and Mikael Jakobsson. The book explores the history of colonialism in games - the many roles games have played inculcating explicit propaganda or normalizing colonial value systems in their aesthetics and mechanics. Our club members, including call ins from listeners, talk about what they took from the book and whether it’s changed their perspective on games.

Discussed in this episode:

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:

Lucky Paper
PO Box 4855
Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

Timestamps

  • 0:00 - Intro
  • 1:26 - Pickle Corner Returns
  • 5:15 - First impressions of Playing Oppression
  • 11:05 - On the format of the book and whether it’s the best means to convey the message
  • 16:28 - Getting on board with the core conceit of Playing Oppression
  • 19:41 - Are games descriptive or prescriptive of our culture?
  • 25:07 - What is a “Goose Game”
  • 30:42 - Are video games to blame for gun violence?'
  • 37:02 - The German Colony Game and why rehearsing violence is perhaps more visceral than witnessing it
  • 42:23 - How are colonial and violent values baked into games that don’t have explicitly colonial flavor?
  • 45:26 - How post-war Germany gave rise to the modern Eurogame
  • 52:22 - How do you subvert these colonial themes in game design?
  • 57:14 - Our experience playing the ‘anticolonialist’ games mentioned in Playing Oppression
  • 1:15:01 - Fascism as colonialism and imperialism turned inward
  • 1:16:29 - How does all of this relate to Magic
  • 1:20:42 - Polytopia and whether or not a better skin would make a difference
  continue reading

262 episodes

Artwork
iconShare
 
Manage episode 482232293 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

View all cards mentioned in this episode

In the second episode of the Lucky Paper Radio Book Club, Andy, Anthony, and Parker discuss Playing Oppression by By Mary Flanagan and Mikael Jakobsson. The book explores the history of colonialism in games - the many roles games have played inculcating explicit propaganda or normalizing colonial value systems in their aesthetics and mechanics. Our club members, including call ins from listeners, talk about what they took from the book and whether it’s changed their perspective on games.

Discussed in this episode:

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:

Lucky Paper
PO Box 4855
Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

Timestamps

  • 0:00 - Intro
  • 1:26 - Pickle Corner Returns
  • 5:15 - First impressions of Playing Oppression
  • 11:05 - On the format of the book and whether it’s the best means to convey the message
  • 16:28 - Getting on board with the core conceit of Playing Oppression
  • 19:41 - Are games descriptive or prescriptive of our culture?
  • 25:07 - What is a “Goose Game”
  • 30:42 - Are video games to blame for gun violence?'
  • 37:02 - The German Colony Game and why rehearsing violence is perhaps more visceral than witnessing it
  • 42:23 - How are colonial and violent values baked into games that don’t have explicitly colonial flavor?
  • 45:26 - How post-war Germany gave rise to the modern Eurogame
  • 52:22 - How do you subvert these colonial themes in game design?
  • 57:14 - Our experience playing the ‘anticolonialist’ games mentioned in Playing Oppression
  • 1:15:01 - Fascism as colonialism and imperialism turned inward
  • 1:16:29 - How does all of this relate to Magic
  • 1:20:42 - Polytopia and whether or not a better skin would make a difference
  continue reading

262 episodes

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