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State of the Game 2024

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Manage episode 441403460 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction

3:32 - Is this even for us? How invested are we in Magic these days?

10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?

12:57 - 2024’s Theme: Lack of Focus

17:43 - Lesson: Magic was too on the nose with its tropes

26:53 - Lesson: Some individual mechanics were too complex

32:09 - Lesson: More mechanics were polarizing than previous years

49:41 - Does R&D drive Magic these days?

51:43 - Our favorite thing from Magic this year: grassroots Cube events

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

260 episodes

Artwork

State of the Game 2024

Lucky Paper Radio

27 subscribers

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Manage episode 441403460 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction

3:32 - Is this even for us? How invested are we in Magic these days?

10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?

12:57 - 2024’s Theme: Lack of Focus

17:43 - Lesson: Magic was too on the nose with its tropes

26:53 - Lesson: Some individual mechanics were too complex

32:09 - Lesson: More mechanics were polarizing than previous years

49:41 - Does R&D drive Magic these days?

51:43 - Our favorite thing from Magic this year: grassroots Cube events

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

260 episodes

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