Artwork

Content provided by Nabil Zary. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nabil Zary or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Diagnostic Markers to Evaluate Serious Games in Medical Education: Fun Meets Function

9:10
 
Share
 

Manage episode 443751804 series 3602339
Content provided by Nabil Zary. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nabil Zary or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we explore a fascinating study that introduces a new framework to evaluate serious games, specifically those designed for medical education. The framework breaks down games into three clusters: User Experience (UX), Play, and Learning. We dive into how these markers were tested on three popular medical games—“Touch Surgery,” “Dr. Game, Surgeon Trouble,” and “Staying Alive”—and what the results tell us about serious games' effectiveness in engaging users and delivering educational value. Join us as we discuss what makes a game fun and a powerful learning tool.

Link to the publication: https://games.jmir.org/2019/3/e14620

  continue reading

34 episodes

Artwork
iconShare
 
Manage episode 443751804 series 3602339
Content provided by Nabil Zary. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nabil Zary or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

In this episode, we explore a fascinating study that introduces a new framework to evaluate serious games, specifically those designed for medical education. The framework breaks down games into three clusters: User Experience (UX), Play, and Learning. We dive into how these markers were tested on three popular medical games—“Touch Surgery,” “Dr. Game, Surgeon Trouble,” and “Staying Alive”—and what the results tell us about serious games' effectiveness in engaging users and delivering educational value. Join us as we discuss what makes a game fun and a powerful learning tool.

Link to the publication: https://games.jmir.org/2019/3/e14620

  continue reading

34 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play