BBC Radio 5 live’s award winning gaming podcast, discussing the world of video games and games culture.
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Audio-Video in .NET with Elias Puurunen
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Manage episode 477512441 series 1708766
Content provided by Carl Franklin and Richard Campbell, Carl Franklin, and Richard Campbell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Carl Franklin and Richard Campbell, Carl Franklin, and Richard Campbell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Can you integrate performant audio-video into your .NET application? Carl and Richard talk to Elias Puurunen about his work at Tractus Events, where he uses the NDI protocols to bring real-time audio and video streams into his C# application. Elias talks about the power of P/Invoke to access the underlying libraries for controlling video streams, including utilizing NVidia GPUs for extremely fast encoding and decoding. You could write this code in C++, but why?
…
continue reading
21 episodes
MP3•Episode home
Manage episode 477512441 series 1708766
Content provided by Carl Franklin and Richard Campbell, Carl Franklin, and Richard Campbell. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Carl Franklin and Richard Campbell, Carl Franklin, and Richard Campbell or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
Can you integrate performant audio-video into your .NET application? Carl and Richard talk to Elias Puurunen about his work at Tractus Events, where he uses the NDI protocols to bring real-time audio and video streams into his C# application. Elias talks about the power of P/Invoke to access the underlying libraries for controlling video streams, including utilizing NVidia GPUs for extremely fast encoding and decoding. You could write this code in C++, but why?
…
continue reading
21 episodes
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