Player FM - Internet Radio Done Right
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140. Unity's CEO Resigned
Manage episode 379890829 series 2587113
Content provided by Alanah Pearce. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alanah Pearce or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
An update on the Unity system, and an important question: do you own any baskets? Why?
172 episodes
Manage episode 379890829 series 2587113
Content provided by Alanah Pearce. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alanah Pearce or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
An update on the Unity system, and an important question: do you own any baskets? Why?
172 episodes
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1 169. From The Banner Saga to Towerborne (ft. Arnie Jorgensen) 1:13:53
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This week, Mike, Alanah, and Austin chat to co-founder of Stoic, the creators of The Banner Saga and, more recently, Towerborne!
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This week, Alanah and Mike discuss the Switch 2 presentation!
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1 167. Lay-Offs, Microsoft's new AI (sorry, Phil), and Who Framed Roger Rabbit 54:45
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This week, Alanah and Mike start out by talking about the lay-offs across WB Games, then jump into talking about Microsoft's newly announced AI "Muse", and then we - finally - get Alanah's thoughts on Who Framed Roger Rabbit.
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1 166. Talking to Eternal Strands director Mike Laidlaw! 1:13:01
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This week, Austin and Alanah sit down to talk to Mike Laidlaw, the game director of Dragon Age: Origins who most recently started his own studio and make ETERNAL STRANDS. Which Austin also worked on, because of course he did. He cannot be contained.
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1 165. The Studio Making Four Games A YEAR!? (ft. Xalavier Nelson) 1:27:01
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Apologies for the delay here - the audio file was corrupted! This week, Mike and Alanah are joined by Strange Scaffold's Xalavier Nelson Jr to talk about how the studio makes so many high quality games, and what it really means to be a good game director.
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After a break due to the LA fires - which we talk about to begin with here - we chat about a recent 200-page document called "The State of Video Games in 2025" from Matthew Ball. If you'd like links to the charities we mentioned, please check those out on the YouTube version of the podcast!
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1 163. Game Design Challenges & the Indiana Jones Game! 59:26
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Happy four years of PWL! Sorry about Mike's audio here, we don't know what happened.
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1 162. Can Indies Save The Games Industry? 1:01:31
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Alanah left her job at Sony, and Mike got in trouble for saying something on Bluesky. We discuss the state of the games industry now that it's December 2024, and the notion that "indies will save" everything.
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1 161. Should DLC Be Nominated for Game of the Year? 56:25
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We're back from a brief hiatus! Immediately discussing: should Elden Ring: Shadow of the Erdtree be nominated for GOTY even though it's a DLC? Also: Mike announced another video game!
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This week, FROSTPUNK 2!
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1 159. Star Wars: Outlaws and Bugs in Video Games 56:57
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This week, AUSTIN TURNS 40 (technically over a week ago at the time of publishing). So, we indulge him with almost an entire episode about Star Wars (Outlaws) and video game bugs.
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This week, Alanah, Austin, and Mike discuss the economic state of the games industry and if game prices need to go from $60 to $70.
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1 157. This Episode is Mostly About The Expanse 1:01:40
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After a month off, we have returned to bring you TOP QUALITY VIDEO GAME CONTENT! But mostly, a lot of us talking about the TV show The Expanse. And Sex in the City?
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Austin, Mike, and Alanah chat about Austin's demanding freelance schedule, the GamePass price increase (and GamePass' impact as a whole), and the Halifax Harbor Explosion. Note: almost all details of said Halifax explosion are, indeed, incorrect.
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1 155. Alanah is Suddenly Obsessed with 1993's Myst 53:43
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Alanah and Mike discuss OLD game development! And Myst!
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