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Caves of Qud with Brian Bucklew

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Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Caves of Qud is a roguelike game set in a richly detailed, post-apocalyptic world blending science fiction and fantasy. The game is known for its deep lore, emergent gameplay, and wildly creative character customization. It is a massive indie success, and recently hit a major milestone with the release of version 1.0 after 15 years of development.

Brian Bucklew is the cofounder of Freehold games which develops Caves of Qud. Brian joins the show to talk about his engineering background and the development of his game.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: [email protected]

The post Caves of Qud with Brian Bucklew appeared first on Software Engineering Daily.

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873 episodes

Artwork
iconShare
 
Manage episode 465076739 series 1418208
Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Caves of Qud is a roguelike game set in a richly detailed, post-apocalyptic world blending science fiction and fantasy. The game is known for its deep lore, emergent gameplay, and wildly creative character customization. It is a massive indie success, and recently hit a major milestone with the release of version 1.0 after 15 years of development.

Brian Bucklew is the cofounder of Freehold games which develops Caves of Qud. Brian joins the show to talk about his engineering background and the development of his game.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: [email protected]

The post Caves of Qud with Brian Bucklew appeared first on Software Engineering Daily.

  continue reading

873 episodes

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