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The Evolution of Game Reality with Bobby Voicu | Episode 374

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Manage episode 459514570 series 1730955
Content provided by Rob Alvarez Bucholska and Rob Alvarez. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Alvarez Bucholska and Rob Alvarez or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web

"Look at what people say about other similar games and try to implement that into your game, then give it your own twist." - Bobby Voicy. Dive into the fascinating world of mixed reality technology and gaming, exploring how Mixrift is shaping immersive experiences. Learn about Bobby’s journey from his previous successful gaming venture, Mavenhut, and discover insights on the evolving game development landscape.

Serial entrepreneur Bobby Voicu is the CEO and Founder at MixRift, a mixed reality technology company building accessible solutions for immersive experiences. Headquartered in Dublin with teams across Portugal and Romania, MixRift represents a new wave of pan-European tech companies. This follows Bobby's previous successful exit when he sold his gaming company, Mavenhut. Having achieved a $1.6M pre-seed funding in a rapid 7-week pre-seed funding round for MixRight, Bobby's track record in scaling and exiting tech companies, combined with his insights on the evolving technology landscape, make for an engaging story.

Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

Guest Links and Info

Links to episode mentions:

Key Discussion Points:

  • The challenges and insights of building and scaling a mixed reality game company.
  • Lessons learned from both successes and setbacks in game development, particularly from their experience with Meta Quest and mobile gaming.
  • Importance of balancing what game developers want to create versus what players want.
  • Insights into prototyping, user testing, and the unique challenges faced by indie game developers.
  • The future of mixed reality in gaming and why it’s a must-experience technology.
  continue reading

398 episodes

Artwork
iconShare
 
Manage episode 459514570 series 1730955
Content provided by Rob Alvarez Bucholska and Rob Alvarez. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Alvarez Bucholska and Rob Alvarez or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web

"Look at what people say about other similar games and try to implement that into your game, then give it your own twist." - Bobby Voicy. Dive into the fascinating world of mixed reality technology and gaming, exploring how Mixrift is shaping immersive experiences. Learn about Bobby’s journey from his previous successful gaming venture, Mavenhut, and discover insights on the evolving game development landscape.

Serial entrepreneur Bobby Voicu is the CEO and Founder at MixRift, a mixed reality technology company building accessible solutions for immersive experiences. Headquartered in Dublin with teams across Portugal and Romania, MixRift represents a new wave of pan-European tech companies. This follows Bobby's previous successful exit when he sold his gaming company, Mavenhut. Having achieved a $1.6M pre-seed funding in a rapid 7-week pre-seed funding round for MixRight, Bobby's track record in scaling and exiting tech companies, combined with his insights on the evolving technology landscape, make for an engaging story.

Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

Guest Links and Info

Links to episode mentions:

Key Discussion Points:

  • The challenges and insights of building and scaling a mixed reality game company.
  • Lessons learned from both successes and setbacks in game development, particularly from their experience with Meta Quest and mobile gaming.
  • Importance of balancing what game developers want to create versus what players want.
  • Insights into prototyping, user testing, and the unique challenges faced by indie game developers.
  • The future of mixed reality in gaming and why it’s a must-experience technology.
  continue reading

398 episodes

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