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How to Pick a Web3 Game Studio with Zander from Animus Labs

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Manage episode 407261830 series 3561752
Content provided by git.smol. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by git.smol or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

So, you want to build a web3 game? There’s a lot that goes into it. Not the least of which is the actual software development.

Maybe you’re a dev, or you know a dev, and you can build it yourselves.

But what if you aren’t a dev? What if you don’t know any devs that you can trust? What if this is your first time building a game and you’re unsure of how to get started? What if you just want some support to make sure you don’t screw the whole thing up?

Then you should consider hiring a Web3 game studio.

Today we talk with Zander from Animus Labs. They’re a Web3 game studio for hire that has been involved with great games on Arbitrum like Smol Age and SmithyDao. They are also building several titles on Berachain and Polygon.

On this episode, Zander helps you understand when you should consider hiring a dev shop and how to pick one. We cover:

  • What should you do before you reach out to them?
  • How does contracting work? And how much does this stuff cost?
  • What are the characteristics and habits of the founders that make it?
  • And what about those that don’t?

If you’re interested in building a web3 game and you think you may need some help, then this episode is for you.

BTW… Animus Labs recently acquired Smithy Dao. We’re going to drop a second episode with Zander to discuss that. Keep an eye out for it in the days ahead.

  continue reading

34 episodes

Artwork
iconShare
 
Manage episode 407261830 series 3561752
Content provided by git.smol. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by git.smol or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

So, you want to build a web3 game? There’s a lot that goes into it. Not the least of which is the actual software development.

Maybe you’re a dev, or you know a dev, and you can build it yourselves.

But what if you aren’t a dev? What if you don’t know any devs that you can trust? What if this is your first time building a game and you’re unsure of how to get started? What if you just want some support to make sure you don’t screw the whole thing up?

Then you should consider hiring a Web3 game studio.

Today we talk with Zander from Animus Labs. They’re a Web3 game studio for hire that has been involved with great games on Arbitrum like Smol Age and SmithyDao. They are also building several titles on Berachain and Polygon.

On this episode, Zander helps you understand when you should consider hiring a dev shop and how to pick one. We cover:

  • What should you do before you reach out to them?
  • How does contracting work? And how much does this stuff cost?
  • What are the characteristics and habits of the founders that make it?
  • And what about those that don’t?

If you’re interested in building a web3 game and you think you may need some help, then this episode is for you.

BTW… Animus Labs recently acquired Smithy Dao. We’re going to drop a second episode with Zander to discuss that. Keep an eye out for it in the days ahead.

  continue reading

34 episodes

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