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Episode 57: Demythifying Stat Blocks
Manage episode 352950797 series 3438979
Content provided by rpg-mainframe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by rpg-mainframe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
I take a long, folded path to explain my recent revelations about creating and recording stats for my monsters. My new thesis? Trust your reader (even if its you!) and write far less than you think you need to. The key is differentiation, NOT detail.
73 episodes
Manage episode 352950797 series 3438979
Content provided by rpg-mainframe. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by rpg-mainframe or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.
I take a long, folded path to explain my recent revelations about creating and recording stats for my monsters. My new thesis? Trust your reader (even if its you!) and write far less than you think you need to. The key is differentiation, NOT detail.
73 episodes
All episodes
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RPG Mainframe

Hang around for some mailbag questions and our discussion on improv with special guest Josh Holober-Ward of Sidequest Theater.
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RPG Mainframe

Join me in this deep think of knowing too much, through the eyes of Dr. Manhatten.
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RPG Mainframe

1 Episode 72: Facing Big Changes ft. Elder Goblin Games 43:36
43:36
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Jorbin and I discuss the changes we've faced and how the hobby gets through it all.
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RPG Mainframe

1 Episode 71: What's Next? ft. Elder Goblin Games 45:15
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The RPG Mainframe returns! Listen in as Jorbin and I chat about what's next.
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RPG Mainframe

1 Episode 70: Volume 1 Finale: Sun Tzu’s Legacy 28:53
28:53
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In this think-and-ponder, I get into my long-standing relationship with Sun Tzu, and its evergreen effect on me as a designer and dice-roller.
I take a few minutes to recollect and reconnoiter on ICRPG work, new creative frontiers, and Beyonce. A zany episode.
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RPG Mainframe

After a few hours of yelling at the clouds, I think I have an answer to why the dice cannot be fudged, why absolute honesty binds us at the table, and how an ancient way of thinking can overcome relativistic arguments the feel like poo.
Our brains are wired to take special note of the unusual. Sounds handy, right? In fact, it contributes to a distorted view of the actual world. This podcast explores how being self-aware of your own exception bias can help create a more holistic sense of creative life. The book I mention here can be grabbed on Amazon. Brilliant read that is very salient for our times. https://www.amazon.com/Humankind-Hopeful-History-Rutger-Bregman/dp/0316418536…
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RPG Mainframe

Current events are grabbing a LOT of our attention these days. How do you satisfy that urge to be relevant, but not clumsy, with your creativity? How can you give your hobby time that feeling of mattering when the world is in such struggle? Here are a few ideas at answering these tough questions.
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RPG Mainframe

There's something wonderful in culling many ideas to one. To nailing one thing before moving on. It's also called building from the bottom up, and Wildemount does it brilliantly.
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RPG Mainframe

Enhance your dungeon designs by mindfully 'switching the music' and more to build variety and excitement. Come hang out a bit as I muse on a method to push your dungeon designs further.
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RPG Mainframe

All mailbag all the time as I spend some time thinking on reader comments and questions. How do you increase the enthusiasm and 'in-it-ness' of your players? Here's my best six answers.
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RPG Mainframe

My new lifestyle has removed most of the common trappings of any tabletop game. Weird thing is, this has proven a boon.
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RPG Mainframe

1 Episode 60: Altered State Campaign Retrospective 35:43
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It's finally over: almost 5 months of weekly play in the ALTERED STATE world of guns, AI, and world-ending schemes! In this episode, I take some time to think back on the highlights of our campaign, and the GM lessons I walked away with.
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RPG Mainframe

1 Episode 59: Begin the Beginning, End the End 40:38
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The campaign thinky-series continues as I take a look at my notes for starting and concluding your next campaign. Are these methods helpful? Do you have your own mantras for campaign starting and ending?
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