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#363 | Getting Bent

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Manage episode 489065509 series 2460730
Content provided by Last Stand Media & Studio71 and Last Stand Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Last Stand Media & Studio71 and Last Stand Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

With Bend Studio laying off 30% of its staff as it gears up to enter a lengthy pre-production stage, it's clear their next release (should it ever materialize) will be on PlayStation 6. This is just the most recent example in a lengthening string of Sony absolutely botching its first party initiative, deploying teams on projects that make no sense, purchasing studios that have never even released a game, and complicating a service game strategy that -- at least on paper -- made a lot of sense. Where does the buck stop, exactly? And how lucky is Sony and the PlayStation brand that they've been able to coast almost entirely on external content and commercial inertia all the while? Plus: MindsEye is a complete disaster, Stellar Blade becomes PlayStation Publishing's most-played single-player PC port, Capcom and Konami reveal Resident Evil Requiem and Silent Hill Remake respectively, the Outer Worlds 2's $80 price point infuriates some, Call of Duty: Black Ops 7 is somehow coming to PlayStation 4, and more. Then: Listener inquiries! When Colin talks about a hypothetical AAA Mega Man game, what exactly is he envisioning? Why did Microsoft include the PS5 logo so readily during its showcase? Will GameStop ever stop selling opened games as new? Will Dustin and Brad one day own Last Stand?

0:00:00 - Intro
0:32:13 - Habroxia Special Edition
0:46:31 - LSM at TooManyGames!
0:51:17 - Sacred proposal
0:54:05 - Bradstin
1:05:28 - Mindseye refunds
1:24:59 - Stellar Blade is PlayStation's biggest single-player game on Steam
1:35:14 - Bend Studio layoffs
2:01:18 - Tencent acquires 15% of Arrowhead
2:05:17 - Resident Evil: Requiem announced
2:15:18 - Silent Hill Remake announced
2:22:30 - Persona 4 Revival
2:28:38 - Black Ops 7
2:35:05 - Gears of War: Reloaded PS5 beta incoming
2:41:41 - Halo coming to PS5 soon?
2:51:16 - The Outer Worlds 2 is $80
3:00:32 - DualSense will connect to multiple devices
3:04:05 - Mina the Hollower launches this Halloween
3:04:55 - New PS+ game catalog entries
3:12:11 - What We’ve Been Playing
3:29:30 - What would a new Mega Man game look like?
3:34:25 - Should we keep going to GameStop?
3:38:06 - Is the future handhelds?
3:52:28 - PS5 logos at Xbox's Showcase
3:58:27 - Alex Hutchinson's Game Pass comments
4:11:25 - Pandemic hiring sprees fallout

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

363 episodes

Artwork
iconShare
 
Manage episode 489065509 series 2460730
Content provided by Last Stand Media & Studio71 and Last Stand Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Last Stand Media & Studio71 and Last Stand Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

With Bend Studio laying off 30% of its staff as it gears up to enter a lengthy pre-production stage, it's clear their next release (should it ever materialize) will be on PlayStation 6. This is just the most recent example in a lengthening string of Sony absolutely botching its first party initiative, deploying teams on projects that make no sense, purchasing studios that have never even released a game, and complicating a service game strategy that -- at least on paper -- made a lot of sense. Where does the buck stop, exactly? And how lucky is Sony and the PlayStation brand that they've been able to coast almost entirely on external content and commercial inertia all the while? Plus: MindsEye is a complete disaster, Stellar Blade becomes PlayStation Publishing's most-played single-player PC port, Capcom and Konami reveal Resident Evil Requiem and Silent Hill Remake respectively, the Outer Worlds 2's $80 price point infuriates some, Call of Duty: Black Ops 7 is somehow coming to PlayStation 4, and more. Then: Listener inquiries! When Colin talks about a hypothetical AAA Mega Man game, what exactly is he envisioning? Why did Microsoft include the PS5 logo so readily during its showcase? Will GameStop ever stop selling opened games as new? Will Dustin and Brad one day own Last Stand?

0:00:00 - Intro
0:32:13 - Habroxia Special Edition
0:46:31 - LSM at TooManyGames!
0:51:17 - Sacred proposal
0:54:05 - Bradstin
1:05:28 - Mindseye refunds
1:24:59 - Stellar Blade is PlayStation's biggest single-player game on Steam
1:35:14 - Bend Studio layoffs
2:01:18 - Tencent acquires 15% of Arrowhead
2:05:17 - Resident Evil: Requiem announced
2:15:18 - Silent Hill Remake announced
2:22:30 - Persona 4 Revival
2:28:38 - Black Ops 7
2:35:05 - Gears of War: Reloaded PS5 beta incoming
2:41:41 - Halo coming to PS5 soon?
2:51:16 - The Outer Worlds 2 is $80
3:00:32 - DualSense will connect to multiple devices
3:04:05 - Mina the Hollower launches this Halloween
3:04:55 - New PS+ game catalog entries
3:12:11 - What We’ve Been Playing
3:29:30 - What would a new Mega Man game look like?
3:34:25 - Should we keep going to GameStop?
3:38:06 - Is the future handhelds?
3:52:28 - PS5 logos at Xbox's Showcase
3:58:27 - Alex Hutchinson's Game Pass comments
4:11:25 - Pandemic hiring sprees fallout

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

363 episodes

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