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Conquer the Viking Saga! 3 Wise DMs Campaign Review and Wrap-up of Journey to Ragnarok

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Manage episode 470462764 series 2777938
Content provided by The 3 Wise DMs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The 3 Wise DMs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

After a little over 2 years and 20+ sessions, we have finally concluded our adventure through the Norse Kingdoms in Midgard and the remaining 8 worlds of Yggdrasill, the World Tree, where the Auspicious Signs were successful in stopping Ragnarok: the Twilight of the Gods. Journey to Ragnarok was in the campaign queue for quite a while (with DM Thorin originally wanting to run it) and DM Tony finally took the reins and led us through an epic adventure and campaign.

In this episode, Tony, Chris, and Dave sit down to review and wrap-up our Journey to Ragnarok campaign. Along the way, we delve into the tips and tricks that DM Tony used to tie characters into the story, capture the essence of a Viking campaign, introduce new classes, abilities, and even a new addition to the leveling system of 5e!

3:12 DM Tony reveals the impetus behind running Journey to Ragnarok from Mana Project Studios as well as navigating the immense amount of lore in, not only the campaign setting, but in the breadth Norse Mythology.

6:55 Tying the six characters into the world and the adventure as well as the flavor of the backgrounds in this setting.

12:15 How restrictions in character creation (like being only human in the Viking lands) adds to the campaign and makes it special. Lean into them!

13:15 Some examples of the new subclasses in Journey to Ragnarok as well as the entirely new class.

18:00 The example from our finale of the ridiculously awesome and epic abilities of the Glima Monk!

21:15 An aside into the balance between the theme of the character and the mechanics of the character.

25:20 DM Tony’s introduction of the Farthak Die and Rune Casting into our campaign… even without the Rune Master class.

29:15 The introduction of “Icebreakers” during rests, etc. to encourage roleplay and character development.

33:00 DM Tony’s new additions to leveling – the concept of “Runic” levels.

38:40 Understanding what your players are understanding and what they aren’t – adjusting the sessions to work with the table you’re at.

45:28 Final Thoughts

  continue reading

165 episodes

Artwork
iconShare
 
Manage episode 470462764 series 2777938
Content provided by The 3 Wise DMs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The 3 Wise DMs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

After a little over 2 years and 20+ sessions, we have finally concluded our adventure through the Norse Kingdoms in Midgard and the remaining 8 worlds of Yggdrasill, the World Tree, where the Auspicious Signs were successful in stopping Ragnarok: the Twilight of the Gods. Journey to Ragnarok was in the campaign queue for quite a while (with DM Thorin originally wanting to run it) and DM Tony finally took the reins and led us through an epic adventure and campaign.

In this episode, Tony, Chris, and Dave sit down to review and wrap-up our Journey to Ragnarok campaign. Along the way, we delve into the tips and tricks that DM Tony used to tie characters into the story, capture the essence of a Viking campaign, introduce new classes, abilities, and even a new addition to the leveling system of 5e!

3:12 DM Tony reveals the impetus behind running Journey to Ragnarok from Mana Project Studios as well as navigating the immense amount of lore in, not only the campaign setting, but in the breadth Norse Mythology.

6:55 Tying the six characters into the world and the adventure as well as the flavor of the backgrounds in this setting.

12:15 How restrictions in character creation (like being only human in the Viking lands) adds to the campaign and makes it special. Lean into them!

13:15 Some examples of the new subclasses in Journey to Ragnarok as well as the entirely new class.

18:00 The example from our finale of the ridiculously awesome and epic abilities of the Glima Monk!

21:15 An aside into the balance between the theme of the character and the mechanics of the character.

25:20 DM Tony’s introduction of the Farthak Die and Rune Casting into our campaign… even without the Rune Master class.

29:15 The introduction of “Icebreakers” during rests, etc. to encourage roleplay and character development.

33:00 DM Tony’s new additions to leveling – the concept of “Runic” levels.

38:40 Understanding what your players are understanding and what they aren’t – adjusting the sessions to work with the table you’re at.

45:28 Final Thoughts

  continue reading

165 episodes

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