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Guess How Many Copies of Shadowdark Have Been Sold? Ep. 46

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Manage episode 472994617 series 3563687
Content provided by Ben Riggs and BCS Productions. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ben Riggs and BCS Productions or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Shadowdark is the new hotness in the OSR community. Shadowdark is a cobra. Fast. Elegant. Deadly. Beautiful. I'm running Shadowdark because it is a game that demands to be played. The internet asks, is Shadowdark a D&D-slayer? In this hour-long seminar from Gary Con, Kelsey Dionne gives us a deep look into the workings of the game, her company, and most relevant to the question of Shadowdark as a competitor to D&D: sales numbers! I guarantee they'll surprise you! Like what we do on this show? Back us on Patreon, you get access to our Discord, I post historical documents from my archive there, AND YOU GET EXTRA EPISODES! Last week, I posted Wizards of the Coast founder and Gen Con owner Peter Adkison in conversation with historian Matt Shoemaker. All this, FOR A MERE $3 A MONTH! Click here to join!

Here are questions from the Q+A in case you couldn't hear them:

  1. Who are your invisible friends?
  2. I don't understand what's new and what was already published in CURSED SCROLL in your Kickstarter. Please explain.
  3. If Shadowdark uses close/near/far, why have gridded maps?
  4. Do you foresee using traditional distribution in the future?
  5. Are you going to do Free RPG Day?
  6. What was your first edition of D&D?
  7. What were you trying to capture with Shadowdark?
  8. What are your plans for organized play?
  9. Would you have a metaplot in organized play?
  10. Where do you start when writing?
  11. What is your implied setting?
  12. Where did the idea of carousing come from?
  13. How can I integrate the Western Reaches into my home game?
  14. Comment about Dungeon magazine.
  15. Is Shadowdark good for long-term play?
  16. Discussion of characters versus character sheets.
  17. How do you interact with art as you write?
  18. Where is Arcane Library going?
  19. How effective is the quickstart in getting people to buy the game?
  20. Will there be other genres of Shadowdark?
  21. What's the sales pitch for Shadowdark?
  22. Will there be frameworks for 3rd party publishers?
  23. Can I send you my ideas?
  24. I lose a little track here, but...
  25. HOW MANY COPIES OF SHADOWDARK HAVE YOU SOLD?
  continue reading

50 episodes

Artwork
iconShare
 
Manage episode 472994617 series 3563687
Content provided by Ben Riggs and BCS Productions. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ben Riggs and BCS Productions or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Shadowdark is the new hotness in the OSR community. Shadowdark is a cobra. Fast. Elegant. Deadly. Beautiful. I'm running Shadowdark because it is a game that demands to be played. The internet asks, is Shadowdark a D&D-slayer? In this hour-long seminar from Gary Con, Kelsey Dionne gives us a deep look into the workings of the game, her company, and most relevant to the question of Shadowdark as a competitor to D&D: sales numbers! I guarantee they'll surprise you! Like what we do on this show? Back us on Patreon, you get access to our Discord, I post historical documents from my archive there, AND YOU GET EXTRA EPISODES! Last week, I posted Wizards of the Coast founder and Gen Con owner Peter Adkison in conversation with historian Matt Shoemaker. All this, FOR A MERE $3 A MONTH! Click here to join!

Here are questions from the Q+A in case you couldn't hear them:

  1. Who are your invisible friends?
  2. I don't understand what's new and what was already published in CURSED SCROLL in your Kickstarter. Please explain.
  3. If Shadowdark uses close/near/far, why have gridded maps?
  4. Do you foresee using traditional distribution in the future?
  5. Are you going to do Free RPG Day?
  6. What was your first edition of D&D?
  7. What were you trying to capture with Shadowdark?
  8. What are your plans for organized play?
  9. Would you have a metaplot in organized play?
  10. Where do you start when writing?
  11. What is your implied setting?
  12. Where did the idea of carousing come from?
  13. How can I integrate the Western Reaches into my home game?
  14. Comment about Dungeon magazine.
  15. Is Shadowdark good for long-term play?
  16. Discussion of characters versus character sheets.
  17. How do you interact with art as you write?
  18. Where is Arcane Library going?
  19. How effective is the quickstart in getting people to buy the game?
  20. Will there be other genres of Shadowdark?
  21. What's the sales pitch for Shadowdark?
  22. Will there be frameworks for 3rd party publishers?
  23. Can I send you my ideas?
  24. I lose a little track here, but...
  25. HOW MANY COPIES OF SHADOWDARK HAVE YOU SOLD?
  continue reading

50 episodes

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