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RPG Rule of 3 and How it Makes Your Life Easier as a Game Master

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Manage episode 283356020 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Hey Storytellers,
The rule of three says that you can let your players level up (like in a D&D / Pathfinder) game after three game sessions.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
This allows you and the players to have a clear path forward and steady cadence to level up the characters. It also helps you have less work to do if you are trying to figure out what monsters give what experience (huge issue in D&D 3.5).
If you are playing a game like GURPS or Vampire: The Masquerade we cover how to change how much experience you give out so that your players can receive some advantages faster.

  continue reading

163 episodes

Artwork
iconShare
 
Manage episode 283356020 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Hey Storytellers,
The rule of three says that you can let your players level up (like in a D&D / Pathfinder) game after three game sessions.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
This allows you and the players to have a clear path forward and steady cadence to level up the characters. It also helps you have less work to do if you are trying to figure out what monsters give what experience (huge issue in D&D 3.5).
If you are playing a game like GURPS or Vampire: The Masquerade we cover how to change how much experience you give out so that your players can receive some advantages faster.

  continue reading

163 episodes

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