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Caves of Qud with Brian Bucklew

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Manage episode 465072115 series 2455731
Content provided by Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Caves of Qud is a roguelike game set in a richly detailed, post-apocalyptic world blending science fiction and fantasy. The game is known for its deep lore, emergent gameplay, and wildly creative character customization. It is a massive indie success, and recently hit a major milestone with the release of version 1.0 after 15 years of development.

Brian Bucklew is the cofounder of Freehold games which develops Caves of Qud. Brian joins the show to talk about his engineering background and the development of his game.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: [email protected]

  continue reading

2087 episodes

Artwork
iconShare
 
Manage episode 465072115 series 2455731
Content provided by Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://ppacc.player.fm/legal.

Caves of Qud is a roguelike game set in a richly detailed, post-apocalyptic world blending science fiction and fantasy. The game is known for its deep lore, emergent gameplay, and wildly creative character customization. It is a massive indie success, and recently hit a major milestone with the release of version 1.0 after 15 years of development.

Brian Bucklew is the cofounder of Freehold games which develops Caves of Qud. Brian joins the show to talk about his engineering background and the development of his game.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: [email protected]

  continue reading

2087 episodes

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